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XBLAZE CODE : EMBRYO [BLUS31367]
#2
XBLAZE CODE:EMBRYO [BLUS31367]
Tested on Build 0.0.0.6-4115-670660c

Renderer: DX12 and OpenGL
PPU: Interpreter 2
SPU: Interpreter (fast)

The game loads rather decently on both OpenGL and Direct X 12 though performance is marginally better with DX12 for the exception of text parsing incorrectly

settings Graphics (open gl with sync and directx12 with vsync)

LLE modules used:
libavcdec
cellFiber
cellSpursJQ
cellSre
libvdec

I am able to maintain 20-30 fps with OpenGL though audio cuts off sometimes
I maintain 45-50 fps in Direct X 12 mode though the text doesn't parse properly
           
I am going to attach both D3DX12 and OpenGl logs.

.rar   RPCS3.rar (Size: 74.62 KB / Downloads: 141)
.rar   RPCS3Dx12.rar (Size: 78.59 KB / Downloads: 139)


Attached Files Thumbnail(s)
   
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Messages In This Thread
XBLAZE CODE : EMBRYO [BLUS31367] - by douggle - 02-02-2016, 07:56 PM
RE: XBLAZE - CODE:EMBRYO NPJB90613 - by tambre - 02-03-2016, 06:43 AM
RE: XBLAZE - CODE:EMBRYO NPJB90613 - by douggle - 02-04-2016, 01:19 AM
RE: XBLAZE - CODE:EMBRYO NPJB90613 - by tambre - 02-04-2016, 05:45 AM
RE: XBLAZE CODE:EMBRYO [NPJB90613] - by douggle - 02-04-2016, 01:57 PM
RE: XBLAZE CODE:EMBRYO [NPJB90613] - by tambre - 02-04-2016, 02:44 PM
RE: XBLAZE CODE : EMBRYO [BLUS31367] - by douggle - 02-04-2016, 05:59 PM
RE: XBLAZE CODE : EMBRYO [BLUS31367] - by tambre - 02-04-2016, 06:09 PM
RE: XBLAZE CODE : EMBRYO [BLUS31367] - by douggle - 02-04-2016, 06:34 PM
RE: XBLAZE CODE : EMBRYO [BLUS31367] - by douggle - 02-08-2016, 06:59 PM
RE: XBLAZE CODE : EMBRYO [BLUS31367] - by tambre - 02-08-2016, 07:31 PM

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