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OutRun Online Arcade [NPEB00073]
#13
(02-16-2016, 12:24 AM)vlj Wrote: What is the lle set needed to run the game? Apparently everyone can run it easily but I'm still stuck at loading screen loop.

Me too.

Recompilers, DirectX12 and Xaudio, last Bigpet release. 15/02/2016
Using cellSre and cellSpursJq
I can even listen "Get Ready" but the race doesn´t start.
When I stop the emulation the message is:

{rsx::thread} Exception: Invalid or unsupported blend alpha factor (0x8001)
(in file Emu\RSX\D3D12\D3D12Formats.cpp:71, in function get_blend_factor_alpha)
Please report this to the developers.
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Messages In This Thread
OutRun Online Arcade [NPEB00073] - by BlackDaemon - 08-18-2014, 11:51 AM
RE: OutRun Online Arcade [NPEB00073] - by ZEROx - 01-27-2016, 09:34 PM
RE: OutRun Online Arcade [NPEB00073] - by vlj - 01-28-2016, 12:24 AM
RE: OutRun Online Arcade [NPEB00073] - by vlj - 02-01-2016, 06:52 PM
RE: OutRun Online Arcade [NPEB00073] - by tambre - 02-01-2016, 07:00 PM
RE: OutRun Online Arcade [NPEB00073] - by vlj - 02-16-2016, 12:24 AM
RE: OutRun Online Arcade [NPEB00073] - by ikki84 - 02-16-2016, 12:51 AM
RE: OutRun Online Arcade [NPEB00073] - by xAgentG - 06-12-2016, 12:29 PM
RE: OutRun Online Arcade [NPEB00073] - by kd-11 - 06-12-2016, 06:43 PM
RE: OutRun Online Arcade [NPEB00073] - by Annie - 01-31-2017, 04:30 PM
RE: OutRun Online Arcade [NPEB00073] - by Annie - 04-23-2017, 01:32 AM
Outrun: Online Arcade [NPEB00073] - by Dante38490 - 01-27-2016, 04:08 PM
RE: OutRun Online Arcade [NPEB00073] - by tambre - 01-27-2016, 06:07 PM
RE: Outrun: Online Arcade [NPEB00073] - by vlj - 01-27-2016, 05:15 PM

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