02-21-2016, 08:29 PM
With DX12 it loads a few screens and
With OpenGL loads to the same part and
RPCS3.zip (Size: 43.27 KB / Downloads: 182)
Code:
{rsx::thread} Exception: Working buffer not big enough
(in file c:\teamcity\buildagent\work\90bf8ef4931710f\rpcs3\emu\rsx\d3d12\D3D12MemoryHelpers.h:78, in function data_heap::alloc)
Please report this to the developers.
With OpenGL loads to the same part and
Code:
{rsx::thread} Exception: compilation failed: 'Validation failed! - Different sampler types for same sample texture unit in vertex shader.
'
Please report this to the developers.
![ZIP File .zip](https://www.emunewz.net/forum/images/attachtypes/zip.gif)
Desktop: Ryzen 7 5800X, Radeon RX 6800 XT, 2x8G 3600MHz, Manjaro Linux
Laptop: Intel i7 6700HQ, Intel HD 530, 2x8G 2133MHz, Manjaro Linux
Old Desktop: FX-8350, R9 280X, 2x4G 1600MHz, Manjaro Linux
Laptop: Intel i7 6700HQ, Intel HD 530, 2x8G 2133MHz, Manjaro Linux
Old Desktop: FX-8350, R9 280X, 2x4G 1600MHz, Manjaro Linux