02-28-2016, 07:37 PM
(02-21-2016, 08:29 PM)Annie Wrote: With DX12 it loads a few screens and
Code:{rsx::thread} Exception: Working buffer not big enough
(in file c:\teamcity\buildagent\work\90bf8ef4931710f\rpcs3\emu\rsx\d3d12\D3D12MemoryHelpers.h:78, in function data_heap::alloc)
Please report this to the developers.
With OpenGL loads to the same part and
Code:{rsx::thread} Exception: compilation failed: 'Validation failed! - Different sampler types for same sample texture unit in vertex shader.
'
Please report this to the developers.
I'll try to see what mine does in a minute, I have all modules so can see if it's missing modules, and I will try with the letest appveyor build if it wants to work for me