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LDR: class std::out_of_range thrown: invalid vector<T> subscript
#7
(08-03-2016, 01:54 PM)M9k Wrote:
(08-03-2016, 01:35 PM)Annie Wrote: Don't LLE libfs_155, I don't think that can even be LLEd. If you need libfs for the game to work like in Air Tonelico just libfs is fine.
Without libfs_155 it doesn't work too, I got this errors:
·E {PPU[0x2] Thread (main_thread) [0x01930090]} sys_fs: sys_fs_open('/dev_bdvd/PS3_GAME/USRDIR/__dummy.ini'): failed to open file (flags=0, mode=0)
...
·U {PPU[0x2] Thread (main_thread) [0x0192eec0]} sys_fs TODO: sys_fs_fcntl(): Unknown operation 0xc0000006 (fd=-1, arg=*0xd007e5d8, size=0x20)
·W {PPU[0x2] Thread (main_thread) [0x01930090]} sys_fs: sys_fs_open(path=*0xd007e7d0, flags=0, fd=*0xd007e680, mode=0, arg=*0x0, size=0x0)
·W {PPU[0x2] Thread (main_thread) [0x01930090]} sys_fs: *** path = '/dev_bdvd/PS3_GAME/USRDIR/__dummy.ini'
·E {PPU[0x2] Thread (main_thread) [0x01930090]} sys_fs: sys_fs_open('/dev_bdvd/PS3_GAME/USRDIR/__dummy.ini'): failed to open file (flags=0, mode=0)
·E {PPU[0x2] Thread (main_thread) [0x01930090]} PPU: 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT
...
·E {PPU[0x2] Thread (main_thread) [0x011dbad4]} sys_spu: Unsupported SPU Thread options (0x2)

And other like that, thanks anyway for the support, I know from the start that probably doesn't work well, but I want to help the developing, I hope this report will be useful for future fix or improvements Smile

You're running a ps3 disc game. If your /dev_bdvd/ path isn't properly set you'll run into errors like these. Are you executing the EBOOT manually? If so, you ought to set "/dev_bdvd/" to "$GameDir/../". I dont know if VFS mapping was restored using the user interface; if not you'd have to edit your config.yml manually.
Good luck.
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RE: LDR: class std::out_of_range thrown: invalid vector<T> subscript - by kd-11 - 08-03-2016, 06:00 PM

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