Works fine and runs fast with both recompilers and DX12 or Vulkan, but OpenGL is OK too. No more random hanging, and save/load works as of this PR. Rarely some text will be missing but this will be fixed shortly.
Settings I used:
OpenGL 1280x720
PPU Decoder: Recompiler (LLVM)
SPU Decoder: Recompiler (ASMJIT)
XAudio
Log:
totori ingame and hang.zip (Size: 255.69 KB / Downloads: 237)
Screens:
Settings I used:
OpenGL 1280x720
PPU Decoder: Recompiler (LLVM)
SPU Decoder: Recompiler (ASMJIT)
XAudio
Log:
totori ingame and hang.zip (Size: 255.69 KB / Downloads: 237)
Screens:
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)