09-10-2016, 09:23 AM
In b4e3d3d, it outputs in DX12:
Code:
{rsx::thread} class std::runtime_error thrown: HRESULT = La instancia de dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cuál es la acción adecuada.
(in file c:\rpcs3\rpcs3\emu\rsx\d3d12\D3D12MemoryHelpers.h:39)
Desktop: Intel Core i7-6700K, Nvidia GeForce GTX 970 (OpenGL, DirectX12 & Vulkan), Windows 10
Laptop: Intel Core i3-4030U, Nvidia GeForce 820M (OpenGL only), Windows 8.1
Laptop: Intel Core i3-4030U, Nvidia GeForce 820M (OpenGL only), Windows 8.1