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Yakuza Kenzan! [BLJM60064]
#1
Modules and Libraries (4.0 firmware):
libgcm_sys.prx -> cellGcm_Library
libspurs_jq.prx -> cellSpursJq_Library
libsre.prx -> cellSre_Library
libsysutil.prx -> cellSysutil_Library
libsysutil_game.prx -> cellGame_Library

Decoders:
PPU Interpreter (fast),
SPU Interpreter (fast)

Renderers:
No noticeable difference between Vulkan, OpenGL and Null.

Working through the list of LLE's the game requires gives me this log. I'm fairly sure I've done something wrong, as the emulator does not even get to the point of giving me a black screen. I cannot find any other libraries it wants on the pastebin so I assume they are loaded by the game itself.

Edit: As a little addendum, if only libspurs_jq.prx is loaded, then the emulator does return a window. Grey screen for Vulkan/Null, white screen for OpenGL, no sound on either of them, no difference between precise or fast interpreters. The log file obviously then shows a bunch of TODO's which I figured were the other LLEs it wanted, but it seemed interesting to me since more is technically less in this case as it did return a window. Not sure if it's relevant at all but I've also uploaded that log as an attachment.

[Image: 56bf1ad4bf.jpg]


Attached Files
.zip   log.zip (Size: 344.81 KB / Downloads: 144)
.zip   libspursOnly.zip (Size: 332.45 KB / Downloads: 137)
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Messages In This Thread
Ryu ga Gotoku Kenzan! [BLJM60064] - by OSad - 09-25-2016, 04:20 AM
RE: Yakuza Kenzan! [BLJM60064] - by OSad - 07-03-2017, 07:41 AM
RE: Ryu ga Gotoku Kenzan! [BLJM60064] - by Nezarn - 09-25-2016, 08:04 AM
RE: Ryu ga Gotoku Kenzan! [BLJM60064] - by OSad - 09-25-2016, 08:39 AM
RE: Ryu ga Gotoku Kenzan! [BLJM60064] - by Nezarn - 09-25-2016, 09:10 AM
RE: Ryu ga Gotoku Kenzan! [BLJM60064] - by OSad - 09-25-2016, 08:46 PM
Yakuza Kenzan! [BLJM60064] - by Renusek - 02-01-2017, 10:14 AM

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