09-17-2011, 05:48 PM
Hello, I'm a new member so if I do something wrong please let me know.
I've tried getting Birth By Sleep to work on several different revisions. The furthest I've gotten is on r2310. I get a decent enough speed and I've made it up to when the player is first introduced to Aqua and Terra and they exchange good luck charms, however, after that scene the screen goes black like it's frozen but the FPS is still moving (alternates from 33 to 31). It seems people got it to work on r2238 but I run into the same problem, only this time it happens right after selecting a difficulty mode. These are the settings I've been using:
Video:
-Only GE
-enable saving GE screen
Memory:
-Ignore invalid memory access
-ignore unmapped imports (i've tried with/ without this option enabled)
Media:
- use media engine
- decode audio files with sonicstage
Compiler:
- Use compiler
- 100 max. method size
I'd really appreciate it if someone one who got it to work could provide the jpcsp revision they used with the configuration settings.
I've tried getting Birth By Sleep to work on several different revisions. The furthest I've gotten is on r2310. I get a decent enough speed and I've made it up to when the player is first introduced to Aqua and Terra and they exchange good luck charms, however, after that scene the screen goes black like it's frozen but the FPS is still moving (alternates from 33 to 31). It seems people got it to work on r2238 but I run into the same problem, only this time it happens right after selecting a difficulty mode. These are the settings I've been using:
Video:
-Only GE
-enable saving GE screen
Memory:
-Ignore invalid memory access
-ignore unmapped imports (i've tried with/ without this option enabled)
Media:
- use media engine
- decode audio files with sonicstage
Compiler:
- Use compiler
- 100 max. method size
I'd really appreciate it if someone one who got it to work could provide the jpcsp revision they used with the configuration settings.