This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 8 Vote(s) - 3.38 Average
  • 1
  • 2
  • 3
  • 4
  • 5
The 3rd Birthday - ULUS10567
#58
To get hi-res gfx (which I consider important in a 3D game like this), you have to use "Save GE screen to texture". It works fine at first, but when you pause the game, the background goes solid black. When I return to gameplay, everything is low-res and it stays this way. If i pause again, I see a blurred image of the scene now (instead of black). So I guess this FB effect is triggering this behavior of reverting to low-res? Any solutions for this? I really want to play hi-res, but I also need to make adjustments to equipment, etc.
Intel Core i7 6700k @ 4.5 ghz. / GeForce GTX 970 / 16 Gig Ram / Win 10
Reply


Messages In This Thread
The 3rd Birthday - ULUS10567 - by hyakki - 03-29-2011, 08:55 PM
RE: The 3rd Birthday - ULUS10567 [Encrypted] - by legend80 - 09-18-2011, 05:53 AM
RE: The 3rd Birthday - ULUS10567 - by hope - 10-27-2013, 08:55 PM

Forum Jump:


Users browsing this thread: 16 Guest(s)