(12-23-2016, 11:41 AM)Solstar82 Wrote:(12-22-2016, 02:06 PM)ssshadow Wrote: If Yagami Light9, Ronaldo Brazil and Solstar82 could post the log files from running the same hacked build with the seemingly same settings it would be apparent what is actually different and the problem would be solved.
here's the log.i used that hacked build with the same exact settings and lle posted above by the other guys,nothing more nothing less
i get 30 fps stable in menus and settings, i have a fat ps3 and the same game,and its the exact speed i get on the real ps3.
in game all i have is 15-20 fps, top.again only with the eyes of heaven which is the sequel. the prequel all star battle hangs after the selection screen,no matter the settings
Nope, not using the same settings. Yagami Light uses the SPU recompiler, you use the fast interpreter. In general you should actually only use the SPU recompiler, I can't think of a single game where the SPU interpreter works better.
EDIT: OK, reading the thread you already tried that... I don't know, try again and double and triple check all the settings. If it still doesn't work it's probably some subtle POS bug like you have different versions of the the PS3 firmware files or there is a race condition bug or something like that in the emulator. No idea.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)