(01-12-2017, 03:03 PM)Shooting Star Wrote:(01-12-2017, 02:48 PM)ssshadow Wrote: It's an insanely complex project that requires highly specialized skills that one can only acquire from years of higher education and/or experience. Then you will have to spend hundreds, thousands, maybe tens of thousands of hours over several years, maybe a decade, on reading documentation and doing research, writing tests, writing code, debugging code. There is literally no payment or reward whatsoever for successfully completing any part of the project.
So no, right now very few people are actively working on it. You may now understand why...
That said, it's not impossible that Star Ocean: The Last Hope (?) does boot, maybe even goes in game. If you have the game just try it out. Maybe use the Catherine settings with or without libvdec and libfs, that usually takes most games as far as currently possible. However it will definitely run at 3 fps, if it runs.
Maybe use the Catherine settings with or without libvdec and libfs, that usually takes most games as far as currently possible. I dont understand this part xD.
Catherine settings, including a long list of LLE modules: http://www.emunewz.net/forum/showthread.php?tid=175609
Use those, except libfs and libvdec as they may not work in general. But perhaps this game needs them, so also try it with them.
And if you don't know what LLE modules are and how to acquire then first of all rpcs3 isn't ready for public ease of use, and second perhaps there are some instructions on "how to set up rpcs3 with LLE modules" on youtube or so to speak...
Or just wait until the evening in 6 hours and I will try it myself.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)