Works well but a little slow. See this post: https://rpcs3.net/blog/2017/03/11/des/
Settings:
PPU LLVM Recompiler
SPU ASMJIT Recompiler
SPU loop detection: On
Preferred SPU Threads: 4 (probably but you have to test to see what's better for your CPU)
SPU delay penalty: 0 (config.yml only setting for now)
OpenGL or Vulkan (faster) + Write Color Buffers + Invalidate cache every frame
Settings:
PPU LLVM Recompiler
SPU ASMJIT Recompiler
SPU loop detection: On
Preferred SPU Threads: 4 (probably but you have to test to see what's better for your CPU)
SPU delay penalty: 0 (config.yml only setting for now)
OpenGL or Vulkan (faster) + Write Color Buffers + Invalidate cache every frame