02-06-2017, 05:05 PM
(This post was last modified: 02-06-2017, 05:17 PM by digitaldude.)
(02-06-2017, 04:46 PM)kd-11 Wrote: Missing BRB opcode implementation is still a work in progressm, but the game works fine mith my branch
https://github.com/kd-11/rpcs3/tree/gl_rsx_wip
Try https://ci.appveyor.com/project/kd-11/rp.../artifacts
Obviously results aren't consistent yet, which is why I temporarily abandoned work on it when I became pressed for time.
I'll get back to it when I finish the buffers synchrionization work.
Tried your build and yes a huge difference.
Edit: Tried the two other saint seiya games and they also improved.