03-02-2017, 09:16 PM
(This post was last modified: 03-02-2017, 09:18 PM by Aeternal600.)
Okay, I've re-tested the game with the latest build (rpcs3-v0.0.1-2017-03-01-1f45f05f_win64).
First, the bad news: Graphically, the game has not improved in any way. It still flickers like crazy, most solid objects are still missing. The main menu audio now starts cracking after a couple of seconds, and stops entirely after another few seconds. Apart from this, all other sounds and music in the game seem to be fine.
But the good news is: I didn't encounter a single crash during my test run! I played the game for ~15 minutes of ingame time and made it to Ding Dong Dell, which is the first city after the starting area. The frame rate in the overworld is ~7-8 fps for me, whereas smaller areas usually range anywhere from 10-15 fps.
Here's a bunch of new screenshots plus a new log file, in case anyone's interested (beware: the extracted file is ~120 MB!)
First, the bad news: Graphically, the game has not improved in any way. It still flickers like crazy, most solid objects are still missing. The main menu audio now starts cracking after a couple of seconds, and stops entirely after another few seconds. Apart from this, all other sounds and music in the game seem to be fine.
But the good news is: I didn't encounter a single crash during my test run! I played the game for ~15 minutes of ingame time and made it to Ding Dong Dell, which is the first city after the starting area. The frame rate in the overworld is ~7-8 fps for me, whereas smaller areas usually range anywhere from 10-15 fps.
Here's a bunch of new screenshots plus a new log file, in case anyone's interested (beware: the extracted file is ~120 MB!)