I can't get the game to start at all, nor any other game I try when loading the iso file through the load umd button. Here is the debug log when I try to load the game.
Code:
80141 [GUI] INFO emu - Java version: 1.6.0_26 (1.6.0_26-b03)
80156 [GUI] INFO emu - Jpcsp v0.6 2106
80156 [GUI] INFO emu - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULES00850
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 3.51
REGION = 32768
TITLE = FINAL FANTASY TACTICS: THE WAR OF THE LIONS
probably homebrew? false
80156 [GUI] DEBUG hle - Loading HLE firmware up to version 351
80156 [GUI] INFO emu - Loading global compatibility settings:
80156 [GUI] INFO emu - Configuration / Region
80156 [GUI] INFO emu - Language [English]
80156 [GUI] INFO emu - Button preference: ["O" for "Enter"]
80156 [GUI] INFO emu - Daylight savings: [Off]
80156 [GUI] INFO emu - Time zone offset in minutes (GMT+/-): [0]
80156 [GUI] INFO emu - Time format: [24H]
80156 [GUI] INFO emu - Date format: [YYYY-MM-DD]
80156 [GUI] INFO emu - WLAN power saving mode: [Off]
80156 [GUI] INFO emu - Ad hoc channel: [Auto]
80156 [GUI] INFO emu - Nickname: []
80156 [GUI] INFO emu - Configuration / Video
80156 [GUI] INFO emu - [ ] Disable VBO (automatically disabled if not supported)
80156 [GUI] INFO emu - [ ] Only GE graphics (not recommended for homebrew)
80156 [GUI] INFO emu - [ ] Use vertex cache
80156 [GUI] INFO emu - [X] Use shaders (experimental)
80156 [GUI] INFO emu - [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
80172 [GUI] INFO emu - [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
80172 [GUI] INFO emu - [ ] Enable VAO (only relevant when using shaders and vertex cache)
80172 [GUI] INFO emu - [X] Enable saving GE screen to Textures instead of Memory
80172 [GUI] INFO emu - [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
80172 [GUI] INFO emu - [X] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
80172 [GUI] INFO emu - Configuration / Audio
80172 [GUI] INFO emu - [ ] Disable audio threads
80172 [GUI] INFO emu - [ ] Disable audio channels (not recommended)
80172 [GUI] INFO emu - [ ] Disable audio blocking
80172 [GUI] INFO emu - Configuration / Memory
80172 [GUI] INFO emu - [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
80172 [GUI] INFO emu - [ ] Ignore unmapped imports (not recommended)
80172 [GUI] INFO emu - Configuration / Media
80172 [GUI] INFO emu - [X] Use Media Engine
80172 [GUI] INFO emu - [ ] Extract media files to tmp folder
80172 [GUI] INFO emu - [X] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
80172 [GUI] INFO emu - [X] Use non-native fonts from flash0 folder
80172 [GUI] INFO emu - Configuration / Compiler
80172 [GUI] INFO emu - [X] Use compiler (dynarec)
80172 [GUI] INFO emu - [ ] Output profiler info to profiler.txt (only for compiler)
80172 [GUI] INFO emu - [100] Maximum method size
80172 [GUI] INFO emu - Configuration / Crypto
80172 [GUI] INFO emu - [ ] Extract decrypted EBOOT.BIN files to the TMP folder
80172 [GUI] INFO emu - [ ] Handle SAVEDATA in crypto mode
80172 [GUI] INFO emu - [ ] Extract original PGD files to the TMP folder
80172 [GUI] INFO ge - Only GE Graphics: false
80172 [GUI] INFO hle.sceMpeg - Media Engine enabled
80172 [GUI] INFO hle.sceAudio - Audio ChReserve disabled: false
80172 [GUI] INFO hle.sceAudio - Audio Blocking disabled: false
80172 [GUI] INFO hle.ThreadManForUser - Audio threads disabled: false
80172 [GUI] INFO memory - Ignore invalid memory access: false
80172 [GUI] DEBUG emu - No patch file found for this game
80344 [GUI] DEBUG hle - Loading HLE firmware up to version 351
80344 [GUI] DEBUG memory - PH#0: loading program 08804000 - 08BABF30 - 097E9200
80391 [GUI] DEBUG memory - PH#0: new loadAddressLow 08804000
80391 [GUI] TRACE memory - PH#0: new loadAddressHigh 097E9200
80391 [GUI] TRACE memory - PH#0: contributes 00C3D2D0 to bss size
80391 [GUI] DEBUG memory - PH alloc consumption 00FE5200 (mem 00C3D2D0)
80391 [GUI] DEBUG memory - .bss: ignoring zero-length type 8 section 08BABF30
80391 [GUI] TRACE emu - SH: Storing text size 00246F14 2387732
80391 [GUI] TRACE emu - SH: Storing data size 0015FE14 1441300
80391 [GUI] INFO emu - Found ModuleInfo name:'fftpsp' version:0101 attr:00000000 gp:08bb3ea0
80391 [GUI] DEBUG memory - Reserving 0xFE5200 bytes at 0x08804000 for module 'disc0:/PSP_GAME/SYSDIR/BOOT.BIN'
80391 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_Addr, size=0xFE5200, addr=0x08804000: returns 0x08804000
80391 [GUI] TRACE hle.SysMemUserForUser - Free list after malloc: [addr=0x08800000-0x08804000, size=0x4000], [addr=0x097E9200-0x0A000000, size=0x816E00]
80391 [GUI] DEBUG emu - Processing Import #0: InterruptManager
s_modulename 08A4B744
s_version 0011
s_flags 4000
s_size 0005
s_imports 0003
s_nid 08A4B954
s_text 08A4AF14
80391 [GUI] DEBUG emu - Processing Import #1: IoFileMgrForUser
s_modulename 08A4B75C
s_version 0011
s_flags 4001
s_size 0005
s_imports 000B
s_nid 08A4B960
s_text 08A4AF2C
80391 [GUI] DEBUG emu - Processing Import #2: Kernel_Library
s_modulename 08A4B774
s_version 0011
s_flags 0001
s_size 0005
s_imports 0002
s_nid 08A4B98C
s_text 08A4AF84
80391 [GUI] DEBUG emu - Processing Import #3: LoadExecForUser
s_modulename 08A4B788
s_version 0011
s_flags 4001
s_size 0005
s_imports 0002
s_nid 08A4B994
s_text 08A4AF94
80391 [GUI] DEBUG emu - Processing Import #4: ModuleMgrForUser
s_modulename 08A4B79C
s_version 0011
s_flags 4001
s_size 0005
s_imports 0005
s_nid 08A4B99C
s_text 08A4AFA4
80391 [GUI] DEBUG emu - Processing Import #5: StdioForUser
s_modulename 08A4B7B4
s_version 0011
s_flags 4001
s_size 0005
s_imports 0003
s_nid 08A4B9B0
s_text 08A4AFCC
80391 [GUI] DEBUG emu - Processing Import #6: SysMemUserForUser
s_modulename 08A4B7C8
s_version 0011
s_flags 4000
s_size 0005
s_imports 0006
s_nid 08A4B9BC
s_text 08A4AFE4
80391 [GUI] DEBUG emu - Processing Import #7: ThreadManForUser
s_modulename 08A4B7E0
s_version 0011
s_flags 4001
s_size 0005
s_imports 0021
s_nid 08A4B9D4
s_text 08A4B014
80391 [GUI] DEBUG emu - Processing Import #8: UtilsForUser
s_modulename 08A4B7F8
s_version 0011
s_flags 4001
s_size 0005
s_imports 0004
s_nid 08A4BA58
s_text 08A4B11C
80391 [GUI] DEBUG emu - Processing Import #9: sceSuspendForUser
s_modulename 08A4B80C
s_version 0011
s_flags 4000
s_size 0005
s_imports 0001
s_nid 08A4BC04
s_text 08A4B474
80391 [GUI] DEBUG emu - Processing Import #10: sceGe_user
s_modulename 08A4B824
s_version 0011
s_flags 4001
s_size 0005
s_imports 000A
s_nid 08A4BAB4
s_text 08A4B1D4
80391 [GUI] DEBUG emu - Processing Import #11: sceDisplay
s_modulename 08A4B834
s_version 0011
s_flags 4001
s_size 0005
s_imports 0006
s_nid 08A4BA98
s_text 08A4B19C
80391 [GUI] DEBUG emu - Processing Import #12: sceCtrl
s_modulename 08A4B844
s_version 0011
s_flags 4001
s_size 0005
s_imports 0003
s_nid 08A4BA8C
s_text 08A4B184
80391 [GUI] DEBUG emu - Processing Import #13: sceDmac
s_modulename 08A4B880
s_version 0011
s_flags 4001
s_size 0005
s_imports 0001
s_nid 08A4BAB0
s_text 08A4B1CC
80391 [GUI] DEBUG emu - Processing Import #14: sceUtility
s_modulename 08A4B88C
s_version 0011
s_flags 4001
s_size 0005
s_imports 0006
s_nid 08A4BC20
s_text 08A4B4AC
80391 [GUI] DEBUG emu - Processing Import #15: sceUmdUser
s_modulename 08A4B8CC
s_version 0011
s_flags 4001
s_size 0005
s_imports 0006
s_nid 08A4BC08
s_text 08A4B47C
80391 [GUI] DEBUG emu - Processing Import #16: sceAudio
s_modulename 08A4B8DC
s_version 0011
s_flags 4001
s_size 0005
s_imports 0009
s_nid 08A4BA68
s_text 08A4B13C
80391 [GUI] DEBUG emu - Processing Import #17: sceSasCore
s_modulename 08A4B8EC
s_version 0011
s_flags 4009
s_size 0005
s_imports 0019
s_nid 08A4BBA0
s_text 08A4B3AC
80391 [GUI] DEBUG emu - Processing Import #18: sceNet
s_modulename 08A4B8FC
s_version 0011
s_flags 0009
s_size 0005
s_imports 0004
s_nid 08A4BB90
s_text 08A4B38C
80391 [GUI] DEBUG emu - Processing Import #19: sceNetAdhoc
s_modulename 08A4B908
s_version 0011
s_flags 0009
s_size 0005
s_imports 000A
s_nid 08A4BB40
s_text 08A4B2EC
80391 [GUI] DEBUG emu - Processing Import #20: sceNetAdhocctl
s_modulename 08A4B918
s_version 0011
s_flags 0009
s_size 0005
s_imports 000A
s_nid 08A4BB68
s_text 08A4B33C
80391 [GUI] DEBUG emu - Processing Import #21: sceWlanDrv
s_modulename 08A4B92C
s_version 0011
s_flags 4001
s_size 0005
s_imports 0001
s_nid 08A4BC38
s_text 08A4B4DC
80391 [GUI] DEBUG emu - Processing Import #22: sceMpeg
s_modulename 08A4B93C
s_version 0011
s_flags 0009
s_size 0005
s_imports 0019
s_nid 08A4BADC
s_text 08A4B224
80391 [GUI] DEBUG emu - Processing Import #23: sceImpose
s_modulename 08A4B948
s_version 0011
s_flags 4001
s_size 0005
s_imports 0001
s_nid 08A4BC3C
s_text 08A4B4E4
80391 [GUI] INFO emu - Found 187 unresolved imports
80391 [GUI] DEBUG emu - Processing header #0 at 0x08A4B4F0: fftpsp
modulename 00000000
version 0000
attr 8000
size 04
vcount 04
fcount 0002
resident 08A4B84C
80391 [GUI] DEBUG emu - module_start found: nid=0xD632ACDB, function=0x08814B00
80391 [GUI] DEBUG emu - module_stop found: nid=0xCEE8593C, function=0x08814E64
80391 [GUI] DEBUG emu - module_start_thread_parameter found: nid=0x0F7C276C, priority=32, stacksize=1024, attr=0x80000000
80391 [GUI] DEBUG emu - module_stop_thread_parameter found: nid=0xCF0CC697, priority=32, stacksize=1024, attr=0x80000000
80391 [GUI] DEBUG emu - module_info found: nid=0xF01D73A7, addr=0x08A4B70C
80391 [GUI] WARN emu - module_sdk_version found: nid=0x11B97506, sdk_version=0x03050010
80391 [GUI] DEBUG emu - Processing header #1 at 0x08A4B500: fftpsp
modulename 00000000
version 0000
attr 8000
size 04
vcount 04
fcount 0002
resident 08A4B898
80391 [GUI] DEBUG emu - module_start found: nid=0xD632ACDB, function=0x08814B00
80391 [GUI] DEBUG emu - module_stop found: nid=0xCEE8593C, function=0x08814E64
80391 [GUI] DEBUG emu - module_start_thread_parameter found: nid=0x0F7C276C, priority=32, stacksize=1024, attr=0x80000000
80391 [GUI] DEBUG emu - module_stop_thread_parameter found: nid=0xCF0CC697, priority=32, stacksize=1024, attr=0x80000000
80391 [GUI] DEBUG emu - module_info found: nid=0xF01D73A7, addr=0x08A4B70C
80391 [GUI] WARN emu - module_sdk_version found: nid=0x11B97506, sdk_version=0x03050010
80391 [GUI] DEBUG emu - Processing header #2 at 0x08A4B510: fftpsp
modulename 00000000
version 0000
attr 8000
size 04
vcount 00
fcount 0000
resident 08A4B8C8
80391 [GUI] INFO emu - 187 NIDS mapped
80391 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=1, type=PSP_SMEM_Addr, size=0x4000, addr=0x08800000: returns 0x08800000
80391 [GUI] TRACE hle.SysMemUserForUser - Free list after malloc: [addr=0x097E9200-0x0A000000, size=0x816E00]
80391 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x09FFFE00
80391 [GUI] TRACE hle.SysMemUserForUser - Free list after malloc: [addr=0x097E9200-0x09FFFE00, size=0x816C00]
80391 [GUI] DEBUG hle.SysMemUserForUser - free SysMemInfo[uid=5f, partition=2, name='ThreadMan-Stack', type=PSP_SMEM_High, size=0x200 (allocated=0x200), addr=0x09FFFE00-0x0A000000]
80391 [GUI] TRACE hle.SysMemUserForUser - Free list after free: [addr=0x097E9200-0x0A000000, size=0x816E00]
80391 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x09FFFE00
80391 [GUI] TRACE hle.SysMemUserForUser - Free list after malloc: [addr=0x097E9200-0x09FFFE00, size=0x816C00]
80391 [GUI] DEBUG hle.SysMemUserForUser - free SysMemInfo[uid=61, partition=2, name='ThreadMan-Stack', type=PSP_SMEM_High, size=0x200 (allocated=0x200), addr=0x09FFFE00-0x0A000000]
80391 [GUI] TRACE hle.SysMemUserForUser - Free list after free: [addr=0x097E9200-0x0A000000, size=0x816E00]
80406 [GUI] INFO hle.sceDisplay - Saving GE to Textures
80578 [GUI] INFO hle.sceFont - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular'
80578 [GUI] INFO hle.sceFont - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular'
80609 [GUI] INFO hle.sceFont - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic'
80609 [GUI] INFO hle.sceFont - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic'
80625 [GUI] INFO hle.sceFont - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold'
80641 [GUI] INFO hle.sceFont - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold'
80641 [GUI] INFO hle.sceFont - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic'
80656 [GUI] INFO hle.sceFont - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic'
80656 [GUI] INFO hle.sceFont - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular'
80672 [GUI] INFO hle.sceFont - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular'
80672 [GUI] INFO hle.sceFont - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic'
80688 [GUI] INFO hle.sceFont - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic'
80703 [GUI] INFO hle.sceFont - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold'
80703 [GUI] INFO hle.sceFont - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold'
80719 [GUI] INFO hle.sceFont - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic'
80719 [GUI] INFO hle.sceFont - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic'
80719 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x400, addr=0x00000000: returns 0x09FFFC00
80719 [GUI] TRACE hle.SysMemUserForUser - Free list after malloc: [addr=0x097E9200-0x09FFFC00, size=0x816A00]
80719 [GUI] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
126250 [Disable Screen Saver] TRACE emu - Moving the mouse to disable the screen saver (PowerTick since 0 ms)