03-24-2017, 10:24 PM
Absolutely nothing. Not sure which engine it uses, but I think it's also running on the PhyreEngine like the Atelier games and Ar Tonelico Qoga? Due to this I tried the whole Ar Tonelico thing with Load liblv2.sprx only and checking libfs.sprx but it didn't change anything.
It stops loading with
Log attached.
It stops loading with
Code:
U {PPU[0x1000000] Thread (main_thread) [0x0003da8c]} cellGcmSys TODO: cellGcmSetSecondVHandler(handler=0x0)
Log attached.