Goes ingame (maybe even playable) on recent master build (5146-b8c1ab24)[fa7c6147_win64]. Using "Load automatic and manual selection" with "libfs.sprx" on OpenGL.
~60fps with LLVM on OpenGL and GPU texture scaling.
~30fps with LLVM on D3D12.
~15fps with LLVM on Vulkan.
~60fps with LLVM on OpenGL and GPU texture scaling.
~30fps with LLVM on D3D12.
~15fps with LLVM on Vulkan.
i5-6500@3.2GHz | GTX960 2GB | 32GB DDR4