I mean that unrelated code changes randomly change timing a few ns here and there and that randomly makes the game slower or faster from build to build. Or something like that.
Point is, nothing that can actually affect performance was changed.
Point is, nothing that can actually affect performance was changed.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)