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Gran Turismo - USA - UCUS98632
#20
Broken in r2346 and later.
"hle.IoFileMgrForUser" logging was disabled due to alot of messages
Code:
...
10614 [user_main] WARN  hle.IoFileMgrForUser - seek - unknown id 0
10614 [user_main] WARN  hle.IoFileMgrForUser - seek - unknown id 0
10614 [user_main] WARN  hle.IoFileMgrForUser - seek - unknown id 0
...

r2346
Running with dynarec compiler (log level set to INFO)
Compability options used: Only GE graphics, Use vertex cache, Use shaders, Enable VAO, Use Media Engine, Decode audio files with SonicStage, Use non-native fonts from flash0 folder
Run #1
Code:
4434 [root] WARN  hle - Unsupported syscall 207B SysMemUserForUser_91DE343C 05000010 09FFFE00 00000000
4888 [user_main] INFO  hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=6f
4902 [GUI] WARN  ge - Unimplemented VSCX: coordX=0
4902 [GUI] WARN  ge - Unimplemented VSCY: coordY=0
4903 [GUI] WARN  ge - Unimplemented VSCZ: coordZ=0
4903 [GUI] WARN  ge - Unimplemented VTCS: coordS=0.0
4903 [GUI] WARN  ge - Unimplemented VTCT: coordT=0.0
4903 [GUI] WARN  ge - Unimplemented VTCQ: coordQ=0.0
4903 [GUI] WARN  ge - Unimplemented VCV: colorR=0, colorG=0, colorB=0
4903 [GUI] WARN  ge - Unimplemented VAP: alpha=0, prim_type=0
4904 [GUI] WARN  ge - Unimplemented VFC: fog=0
4904 [GUI] WARN  ge - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0
4912 [user_main] INFO  hle.scePower - scePowerRegisterCallback slot=-1, SceUID=0x7A
4933 [user_main] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0100) PSP_MODULE_NET_COMMON loaded
4938 [PDI:00000005] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=0, syncType=1) (blocking display output)
4941 [user_main] WARN  hle.sceNet - IGNORING: sceNetInit (poolsize=0x40000, calloutThreadPri=0x11, calloutThreadStack=0x0, netinitThreadPri=0x11, netinitThreadStack=0x0)
4942 [user_main] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0101) PSP_MODULE_NET_ADHOC loaded
4962 [PDI:00000005] INFO  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4000000, bufferwidth=512, pixelformat=1, syncType=1) ok
4988 [user_main] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
4988 [user_main] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE loaded
4989 [user_main] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS loaded
5286 [user_main] INFO  hle.ModuleMgrForUser - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/MODULE/LIBFONT.PRX') HLE module loaded
5289 [user_main] INFO  hle.ModuleMgrForUser - IGNORING:sceKernelStartModule HLE module 'LIBFONT'
6140 [user_main] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0304) PSP_MODULE_AV_MP3 loaded
6141 [user_main] INFO  hle.sceMp3 - sceMp3InitResource
6242 [user_main] ERROR memory - read32 - Invalid memory address : 0x0 PC=08A7A8E4
Code:
------------------------------------------------------------
Thread ID - 0x0000000A
Th Name   - user_main
zr:0x00000000 at:0x08B35B3C v0:0x00000000 v1:0x00000000
a0:0x08CB0C38 a1:0x09FFF488 a2:0x09FFF464 a3:0x09FFF48C
t0:0x08CFB864 t1:0x00000012 t2:0x00000001 t3:0x00000001
t4:0x00000012 t5:0x08C965D9 t6:0x0000000A t7:0x00000007
s0:0x00000000 s1:0x09F30680 s2:0x09FFF488 s3:0x00000000
s4:0x09EF6A84 s5:0x09EF6A00 s6:0x09F30268 s7:0x00000001
t8:0x00000000 t9:0x08A7E1E0 k0:0x09FFFB00 k1:0x00000000
gp:0x08CE8DA0 sp:0x09FFF450 fp:0x09FFF5D4 ra:0x08A7A8E4
0x08A7A8E4: 0x8E020000 - lw         $v0, 0($s0)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PDI:00000018' ID: 0x0112 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x3F
Thread Entry: 0x08B2E004 Stack: 0x09EF9400 - 0x09EFC800 Stack Size: 0x00003400
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PDI:00000017' ID: 0x0110 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x3F
Thread Entry: 0x08B2E004 Stack: 0x09EFC800 - 0x09EFFC00 Stack Size: 0x00003400
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PDI:00000010' ID: 0x00AF Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x60 Initial Priority: 0x60
Thread Entry: 0x08B2E004 Stack: 0x09FA1E00 - 0x09FA3200 Stack Size: 0x00001400
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None (delay 101766 us, rest 60574 us) Us: 101766 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x0004 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PDI:00000019' ID: 0x0116 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x3F Initial Priority: 0x3F
Thread Entry: 0x08B2E004 Stack: 0x09EF7200 - 0x09EF8600 Stack Size: 0x00001400
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None (delay 50000 us, rest 3443 us) Us: 50000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PDI:00000009' ID: 0x008C Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x40 Initial Priority: 0x40
Thread Entry: 0x08B2E004 Stack: 0x09FC2C00 - 0x09FC4000 Stack Size: 0x00001400
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x0006 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PDI:00000007' ID: 0x0081 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x17 Initial Priority: 0x17
Thread Entry: 0x08B2E004 Stack: 0x09FD3C00 - 0x09FD5000 Stack Size: 0x00001400
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x000A Module ID: 0x0001
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x80004000 Current Priority: 0x40 Initial Priority: 0x40
Thread Entry: 0x08804220 Stack: 0x09FEFC00 - 0x09FFFC00 Stack Size: 0x00010000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 1000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PDI:00000002' ID: 0x006C Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x18 Initial Priority: 0x18
Thread Entry: 0x08B2E004 Stack: 0x09FE2800 - 0x09FE3C00 Stack Size: 0x00001400
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PDI:00000008' ID: 0x0083 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x40 Initial Priority: 0x40
Thread Entry: 0x08B2E004 Stack: 0x09FD2800 - 0x09FD3C00 Stack Size: 0x00001400
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PDI:00000001' ID: 0x006A Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x3F Initial Priority: 0x3F
Thread Entry: 0x08B2E004 Stack: 0x09FE3C00 - 0x09FE5000 Stack Size: 0x00001400
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'sgx-psp-pcm-th' ID: 0x00A4 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08AEB6F4 Stack: 0x09FBA900 - 0x09FBE900 Stack Size: 0x00004000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None (delay 590 us, rest 0 us) Us: 590 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PDI:00000012' ID: 0x0103 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x11 Initial Priority: 0x11
Thread Entry: 0x08B2E004 Stack: 0x09F16600 - 0x09F17A00 Stack Size: 0x00001400
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'sgx-psp-freq-thr' ID: 0x009A Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08AEE4EC Stack: 0x09FC1700 - 0x09FC2700 Stack Size: 0x00001000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: Semaphore (0x0096) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PDI:00000005' ID: 0x0074 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x28 Initial Priority: 0x28
Thread Entry: 0x08B2E004 Stack: 0x09FD7C00 - 0x09FE0000 Stack Size: 0x00008400
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None (delay 800 us, rest 0 us) Us: 800 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PDI:00000004' ID: 0x0072 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08B2E004 Stack: 0x09FE0000 - 0x09FE1400 Stack Size: 0x00001400
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: Blocked Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PDI:00000003' ID: 0x0070 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x18 Initial Priority: 0x18
Thread Entry: 0x08B2E004 Stack: 0x09FE1400 - 0x09FE2800 Stack Size: 0x00001400
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: Blocked Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PDI:00000014' ID: 0x010A Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x3F
Thread Entry: 0x08B2E004 Stack: 0x09F06400 - 0x09F09800 Stack Size: 0x00003400
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PDI:00000006' ID: 0x007F Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x1A Initial Priority: 0x1A
Thread Entry: 0x08B2E004 Stack: 0x09FD5000 - 0x09FD7C00 Stack Size: 0x00002C00
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PDI:00000013' ID: 0x0108 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x3F
Thread Entry: 0x08B2E004 Stack: 0x09F09800 - 0x09F0CC00 Stack Size: 0x00003400
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PDI:00000011' ID: 0x00B1 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x3F Initial Priority: 0x3F
Thread Entry: 0x08B2E004 Stack: 0x09FA0A00 - 0x09FA1E00 Stack Size: 0x00001400
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PDI:00000016' ID: 0x010E Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x3F
Thread Entry: 0x08B2E004 Stack: 0x09EFFC00 - 0x09F03000 Stack Size: 0x00003400
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PDI:00000015' ID: 0x010C Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x3F
Thread Entry: 0x08B2E004 Stack: 0x09F03000 - 0x09F06400 Stack Size: 0x00003400
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  0084AFAC 8695724 bytes
[XXXXXXXXXXXXXXXXX                    XXX                     XXX]
Fragmented memory: 00FB5000 16470016 bytes
[              X  XXXXXXXXXXXXXXXXXXXXX XXXXXXXXXXXXXXXXXXXXXXX X]
------------------------------------------------------------
Run #2 (stuck before video intro)
Code:
...
37416 [PDI:00000004] DEBUG hle.ThreadManForUser - Context switching to 'sgx-psp-pcm-th(Status PSP_THREAD_READY, Wait None)' after reschedule
37417 [PDI:00000004] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=a4 name:'sgx-psp-pcm-th'
37417 [sgx-psp-pcm-th] DEBUG hle.sceSasCore - __sceSasGetEndFlag sasCore=0x08D73B00
37418 [sgx-psp-pcm-th] DEBUG hle.sceSasCore - __sceSasGetEndFlag returning 0xFFFFFFFF
37418 [sgx-psp-pcm-th] DEBUG hle.sceAudio - sceAudioSRCOutputBlocking[blocking] 0x09FBE900 to SoundChannel[8](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
37418 [sgx-psp-pcm-th] DEBUG hle.ThreadManForUser - -------------------- block SceUID=a4 name:'sgx-psp-pcm-th' caller:'ThreadManForUser.hleBlockCurrentThread'
37419 [sgx-psp-pcm-th] DEBUG hle.ThreadManForUser - Context switching to 'PDI:00000003(Status PSP_THREAD_READY, Wait None)' after reschedule
37419 [sgx-psp-pcm-th] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=70 name:'PDI:00000003'
37419 [PDI:00000003] DEBUG hle.Kernel_Library - sceKernelCpuSuspendIntr interruptsEnabled=true
37419 [PDI:00000003] DEBUG hle.Kernel_Library - sceKernelCpuResumeIntr flag=1
37420 [PDI:00000003] DEBUG hle.Kernel_Library - sceKernelCpuSuspendIntr interruptsEnabled=true
37420 [PDI:00000003] DEBUG hle.Kernel_Library - sceKernelCpuResumeIntr flag=1
37421 [PDI:00000003] DEBUG hle.Kernel_Library - sceKernelCpuSuspendIntr interruptsEnabled=true
37421 [PDI:00000003] DEBUG hle.Kernel_Library - sceKernelCpuResumeIntr flag=1
37421 [PDI:00000003] DEBUG hle.sceCtrl - sceCtrlReadBufferPositive(0x09FE22A4, 1)
37422 [PDI:00000003] DEBUG hle.sceCtrl - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
37423 [PDI:00000003] DEBUG hle.Kernel_Library - sceKernelCpuSuspendIntr interruptsEnabled=true
37423 [PDI:00000003] DEBUG hle.Kernel_Library - sceKernelCpuResumeIntr flag=1
37424 [PDI:00000003] DEBUG hle.Kernel_Library - sceKernelCpuSuspendIntr interruptsEnabled=true
37424 [PDI:00000003] DEBUG hle.Kernel_Library - sceKernelCpuResumeIntr flag=1
37424 [PDI:00000003] DEBUG hle.Kernel_Library - sceKernelCpuSuspendIntr interruptsEnabled=true
37424 [PDI:00000003] DEBUG hle.Kernel_Library - sceKernelCpuResumeIntr flag=1
37425 [PDI:00000003] DEBUG hle.sceCtrl - sceCtrlReadBufferPositive(0x09FE22A4, 1)
37425 [PDI:00000003] DEBUG hle.ThreadManForUser - -------------------- block SceUID=70 name:'PDI:00000003' caller:'ThreadManForUser.hleBlockCurrentThread'
37425 [PDI:00000003] DEBUG hle.ThreadManForUser - Context switching to 'PDI:00000002(Status PSP_THREAD_READY, Wait None)' after reschedule
37425 [PDI:00000003] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=6c name:'PDI:00000002'
37426 [PDI:00000003] DEBUG hle.sceCtrl - hleCtrlReadBuffer waiting for sample
37426 [PDI:00000002] DEBUG hle.Kernel_Library - sceKernelCpuSuspendIntr interruptsEnabled=true
37426 [PDI:00000002] DEBUG hle.Kernel_Library - sceKernelCpuResumeIntr flag=1
37427 [PDI:00000002] DEBUG hle.ThreadManForUser - -------------------- unblock SceUID=72 name:'PDI:00000004' caller:'sceDisplay.hleVblankStart'
37428 [PDI:00000002] DEBUG hle.sceCtrl - hleCtrlExecuteSampling
37428 [PDI:00000002] DEBUG hle.sceCtrl - hleExecuteSampling waiting up thread PDI:00000003(Status PSP_THREAD_WAITING, Wait Blocked)
37428 [PDI:00000002] DEBUG hle.sceCtrl - hleCtrlReadBufferImmediately(positive=true, peek=false) returning 1
37428 [PDI:00000002] DEBUG hle.ThreadManForUser - -------------------- unblock SceUID=70 name:'PDI:00000003' caller:'sceCtrl.hleCtrlExecuteSampling'
37428 [PDI:00000002] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E)
37429 [PDI:00000002] DEBUG hle.ThreadManForUser - Calling InterruptHandler 0x08B59D18(0x00000000,0x08D6C800)
37429 [PDI:00000002] DEBUG hle.ThreadManForUser - End of Interrupt
37429 [PDI:00000002] DEBUG hle.ThreadManForUser - Context switching to 'PDI:00000004(Status PSP_THREAD_READY, Wait None)' after reschedule
37429 [PDI:00000002] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=72 name:'PDI:00000004'
37429 [PDI:00000004] DEBUG hle.Kernel_Library - sceKernelCpuSuspendIntr interruptsEnabled=true
37430 [PDI:00000004] DEBUG hle.Kernel_Library - sceKernelCpuResumeIntr flag=1
37430 [PDI:00000004] DEBUG hle.sceAudio - free buffer 1732943728
37430 [PDI:00000004] DEBUG hle.sceAudio - free buffer 1732943600
37430 [PDI:00000004] DEBUG hle.sceAudio - hleAudioBlockingOutput SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
37431 [PDI:00000004] DEBUG hle.sceAudio - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x09FBE900)
37431 [PDI:00000004] DEBUG hle.sceAudio - alSourceQueueBuffer buffer=1732943600, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
37431 [PDI:00000004] DEBUG hle.ThreadManForUser - -------------------- unblock SceUID=a4 name:'sgx-psp-pcm-th' caller:'sceAudio.hleAudioBlockingOutput'
37432 [PDI:00000004] DEBUG hle.Kernel_Library - sceKernelCpuSuspendIntr interruptsEnabled=true
37433 [PDI:00000004] DEBUG hle.Kernel_Library - sceKernelCpuResumeIntr flag=1
37433 [PDI:00000004] DEBUG hle.sceDisplay - sceDisplayWaitVblankStartCB
37433 [PDI:00000004] DEBUG hle.ThreadManForUser - -------------------- block SceUID=72 name:'PDI:00000004' caller:'ThreadManForUser.hleBlockCurrentThreadCB'
37433 [PDI:00000004] DEBUG hle.ThreadManForUser - Context switching to 'sgx-psp-pcm-th(Status PSP_THREAD_READY, Wait None)' after reschedule
37434 [PDI:00000004] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=a4 name:'sgx-psp-pcm-th'
37434 [sgx-psp-pcm-th] DEBUG hle.ThreadManForUser - hleKernelWaitSema(id=0xa1,signal=1,timeout=0x0) callbacks=false
37434 [sgx-psp-pcm-th] DEBUG hle.ThreadManForUser - hleKernelWaitSema - 'sgx-psp-sas-attrsema' fast check succeeded
37434 [sgx-psp-pcm-th] DEBUG hle.ThreadManForUser - sceKernelSignalSema id=0xa1 name='sgx-psp-sas-attrsema' signal=1
37434 [sgx-psp-pcm-th] DEBUG hle.sceSasCore - __sceSasCore 0x08D73B00, out=0x09FBF100
37435 [sgx-psp-pcm-th] DEBUG hle.ThreadManForUser - hleKernelDelayThread micros=590, callbacks=false
37435 [sgx-psp-pcm-th] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=590 forever:false thread:'sgx-psp-pcm-th' caller:'ThreadManForUser.hleKernelDelayThread'
37435 [sgx-psp-pcm-th] DEBUG hle.ThreadManForUser - Context switching to 'PDI:00000002(Status PSP_THREAD_READY, Wait None)' after reschedule
37435 [sgx-psp-pcm-th] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=6c name:'PDI:00000002'
37435 [sgx-psp-pcm-th] DEBUG hle.ThreadManForUser - Context switching to 'sgx-psp-pcm-th(Status PSP_THREAD_READY, Wait None)' after reschedule
37436 [sgx-psp-pcm-th] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=a4 name:'sgx-psp-pcm-th'
37436 [sgx-psp-pcm-th] DEBUG hle.sceSasCore - __sceSasGetEndFlag sasCore=0x08D73B00
37436 [sgx-psp-pcm-th] DEBUG hle.sceSasCore - __sceSasGetEndFlag returning 0xFFFFFFFF
37438 [sgx-psp-pcm-th] DEBUG hle.sceAudio - sceAudioSRCOutputBlocking[not blocking] 0x09FBF100 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
37438 [sgx-psp-pcm-th] DEBUG hle.sceAudio - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x09FBF100)
37438 [sgx-psp-pcm-th] DEBUG hle.sceAudio - alSourceQueueBuffer buffer=1732943728, SoundChannel[8](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
37438 [sgx-psp-pcm-th] DEBUG hle.ThreadManForUser - hleKernelWaitSema(id=0xa1,signal=1,timeout=0x0) callbacks=false
37439 [sgx-psp-pcm-th] DEBUG hle.ThreadManForUser - hleKernelWaitSema - 'sgx-psp-sas-attrsema' fast check succeeded
37439 [sgx-psp-pcm-th] DEBUG hle.ThreadManForUser - sceKernelSignalSema id=0xa1 name='sgx-psp-sas-attrsema' signal=1
37440 [sgx-psp-pcm-th] DEBUG hle.sceSasCore - __sceSasCore 0x08D73B00, out=0x09FBE900
37440 [sgx-psp-pcm-th] DEBUG hle.ThreadManForUser - hleKernelDelayThread micros=590, callbacks=false
37440 [sgx-psp-pcm-th] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=590 forever:false thread:'sgx-psp-pcm-th' caller:'ThreadManForUser.hleKernelDelayThread'
37440 [sgx-psp-pcm-th] DEBUG hle.ThreadManForUser - Context switching to 'PDI:00000002(Status PSP_THREAD_READY, Wait None)' after reschedule
37441 [sgx-psp-pcm-th] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=6c name:'PDI:00000002'
37441 [sgx-psp-pcm-th] DEBUG hle.ThreadManForUser - Context switching to 'sgx-psp-pcm-th(Status PSP_THREAD_READY, Wait None)' after reschedule
37442 [sgx-psp-pcm-th] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=a4 name:'sgx-psp-pcm-th'
37442 [sgx-psp-pcm-th] DEBUG hle.sceSasCore - __sceSasGetEndFlag sasCore=0x08D73B00
37442 [sgx-psp-pcm-th] DEBUG hle.sceSasCore - __sceSasGetEndFlag returning 0xFFFFFFFF
37442 [sgx-psp-pcm-th] DEBUG hle.sceAudio - free buffer 1733842400
37442 [sgx-psp-pcm-th] DEBUG hle.sceAudio - free buffer 1733851024
37443 [sgx-psp-pcm-th] DEBUG hle.sceAudio - sceAudioSRCOutputBlocking[not blocking] 0x09FBE900 to SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
37443 [sgx-psp-pcm-th] DEBUG hle.sceAudio - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=3584, buffers queued=7, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x09FBE900)
37444 [sgx-psp-pcm-th] DEBUG hle.sceAudio - alSourceQueueBuffer buffer=1733851024, SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
37444 [sgx-psp-pcm-th] DEBUG hle.ThreadManForUser - -------------------- unblock SceUID=72 name:'PDI:00000004' caller:'sceDisplay.hleVblankStart'
37445 [sgx-psp-pcm-th] DEBUG hle.sceCtrl - hleCtrlExecuteSampling
37445 [sgx-psp-pcm-th] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E)
37445 [sgx-psp-pcm-th] DEBUG hle.ThreadManForUser - Calling InterruptHandler 0x08B59D18(0x00000000,0x08D6C800)
37446 [sgx-psp-pcm-th] DEBUG hle.ThreadManForUser - End of Interrupt
37446 [sgx-psp-pcm-th] DEBUG hle.ThreadManForUser - hleKernelWaitSema(id=0xa1,signal=1,timeout=0x0) callbacks=false
37446 [sgx-psp-pcm-th] DEBUG hle.ThreadManForUser - hleKernelWaitSema - 'sgx-psp-sas-attrsema' fast check succeeded
37446 [sgx-psp-pcm-th] DEBUG hle.ThreadManForUser - sceKernelSignalSema id=0xa1 name='sgx-psp-sas-attrsema' signal=1
37447 [sgx-psp-pcm-th] DEBUG hle.sceSasCore - __sceSasCore 0x08D73B00, out=0x09FBF100
37447 [sgx-psp-pcm-th] DEBUG hle.ThreadManForUser - hleKernelDelayThread micros=590, callbacks=false
37448 [sgx-psp-pcm-th] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=590 forever:false thread:'sgx-psp-pcm-th' caller:'ThreadManForUser.hleKernelDelayThread'
37448 [sgx-psp-pcm-th] DEBUG hle.ThreadManForUser - Context switching to 'PDI:00000004(Status PSP_THREAD_READY, Wait None)' after reschedule
37448 [sgx-psp-pcm-th] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=72 name:'PDI:00000004'
37449 [PDI:00000004] DEBUG hle.Kernel_Library - sceKernelCpuSuspendIntr interruptsEnabled=true
37449 [PDI:00000004] DEBUG hle.Kernel_Library - sceKernelCpuResumeIntr flag=1
37449 [PDI:00000004] DEBUG hle.Kernel_Library - sceKernelCpuSuspendIntr interruptsEnabled=true
37450 [PDI:00000004] DEBUG hle.Kernel_Library - sceKernelCpuResumeIntr flag=1
37450 [PDI:00000004] DEBUG hle.sceDisplay - sceDisplayWaitVblankStartCB
37451 [PDI:00000004] DEBUG hle.ThreadManForUser - -------------------- block SceUID=72 name:'PDI:00000004' caller:'ThreadManForUser.hleBlockCurrentThreadCB'
37451 [PDI:00000004] DEBUG hle.ThreadManForUser - Context switching to 'sgx-psp-pcm-th(Status PSP_THREAD_READY, Wait None)' after reschedule
37451 [PDI:00000004] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=a4 name:'sgx-psp-pcm-th'
37451 [sgx-psp-pcm-th] DEBUG hle.sceSasCore - __sceSasGetEndFlag sasCore=0x08D73B00
37452 [sgx-psp-pcm-th] DEBUG hle.sceSasCore - __sceSasGetEndFlag returning 0xFFFFFFFF
37452 [sgx-psp-pcm-th] DEBUG hle.sceAudio - sceAudioSRCOutputBlocking[not blocking] 0x09FBF100 to SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
37452 [sgx-psp-pcm-th] DEBUG hle.sceAudio - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=4096, buffers queued=8, isOutputBlock=false, Stereo, reserved=true, sampleLength=512, sampleRate=44100), 0x09FBF100)
37453 [sgx-psp-pcm-th] DEBUG hle.sceAudio - alSourceQueueBuffer buffer=1733842400, SoundChannel[8](sourceSampleOffset=0, restLength=4608, buffers queued=9, isOutputBlock=true, Stereo, reserved=true, sampleLength=512, sampleRate=44100)
37453 [sgx-psp-pcm-th] DEBUG hle.ThreadManForUser - hleKernelWaitSema(id=0xa1,signal=1,timeout=0x0) callbacks=false
37454 [sgx-psp-pcm-th] DEBUG hle.ThreadManForUser - hleKernelWaitSema - 'sgx-psp-sas-attrsema' fast check succeeded
37454 [sgx-psp-pcm-th] DEBUG hle.ThreadManForUser - sceKernelSignalSema id=0xa1 name='sgx-psp-sas-attrsema' signal=1
37454 [sgx-psp-pcm-th] DEBUG hle.sceSasCore - __sceSasCore 0x08D73B00, out=0x09FBE900
37455 [sgx-psp-pcm-th] DEBUG hle.ThreadManForUser - hleKernelDelayThread micros=591, callbacks=false
37455 [sgx-psp-pcm-th] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=591 forever:false thread:'sgx-psp-pcm-th' caller:'ThreadManForUser.hleKernelDelayThread'
37455 [sgx-psp-pcm-th] DEBUG hle.ThreadManForUser - Context switching to 'PDI:00000002(Status PSP_THREAD_READY, Wait None)' after reschedule
37455 [sgx-psp-pcm-th] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=6c name:'PDI:00000002'
37456 [sgx-psp-pcm-th] DEBUG hle.ThreadManForUser - Context switching to 'sgx-psp-pcm-th(Status PSP_THREAD_READY, Wait None)' after reschedule
...
Code:
------------------------------------------------------------
Thread ID - 0x00000072
Th Name   - PDI:00000004
zr:0x00000000 at:0x08B35B38 v0:0x00000000 v1:0x00000000
a0:0x00000001 a1:0x00000001 a2:0x00000000 a3:0x00000000
t0:0x00000000 t1:0x00000000 t2:0x0000000C t3:0x00000004
t4:0x08D70000 t5:0x08D70000 t6:0xFFFFFFFF t7:0x00000004
s0:0xFFFFFFFF s1:0x08D70000 s2:0x08CE0000 s3:0x00000020
s4:0x00001400 s5:0x09FFF618 s6:0x00000000 s7:0x00000000
t8:0x09FFF1C8 t9:0x08C19688 k0:0x09FE1300 k1:0x00000000
gp:0x08CE8DA0 sp:0x09FE0EC0 fp:0x09FE1270 ra:0x08B593E4
0x08B2E004: 0x27BDFFD0 - addiu      $sp, $sp, -48
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PDI:00000018' ID: 0x0112 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x3F
Thread Entry: 0x08B2E004 Stack: 0x09EF9400 - 0x09EFC800 Stack Size: 0x00003400
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PDI:00000017' ID: 0x0110 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x3F
Thread Entry: 0x08B2E004 Stack: 0x09EFC800 - 0x09EFFC00 Stack Size: 0x00003400
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PDI:00000010' ID: 0x00AF Module ID: 0x0001
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x80000000 Current Priority: 0x60 Initial Priority: 0x60
Thread Entry: 0x08B2E004 Stack: 0x09FA1E00 - 0x09FA3200 Stack Size: 0x00001400
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 101766 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x0004 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PDI:00000019' ID: 0x0116 Module ID: 0x0001
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x80000000 Current Priority: 0x3F Initial Priority: 0x3F
Thread Entry: 0x08B2E004 Stack: 0x09EF7200 - 0x09EF8600 Stack Size: 0x00001400
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 50000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PDI:00000009' ID: 0x008C Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x40 Initial Priority: 0x40
Thread Entry: 0x08B2E004 Stack: 0x09FC2C00 - 0x09FC4000 Stack Size: 0x00001400
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x0006 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PDI:00000007' ID: 0x0081 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x17 Initial Priority: 0x17
Thread Entry: 0x08B2E004 Stack: 0x09FD3C00 - 0x09FD5000 Stack Size: 0x00001400
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x000A Module ID: 0x0001
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x80004000 Current Priority: 0x40 Initial Priority: 0x40
Thread Entry: 0x08804220 Stack: 0x09FEFC00 - 0x09FFFC00 Stack Size: 0x00010000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 5000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PDI:00000002' ID: 0x006C Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x18 Initial Priority: 0x18
Thread Entry: 0x08B2E004 Stack: 0x09FE2800 - 0x09FE3C00 Stack Size: 0x00001400
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PDI:00000008' ID: 0x0083 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x40 Initial Priority: 0x40
Thread Entry: 0x08B2E004 Stack: 0x09FD2800 - 0x09FD3C00 Stack Size: 0x00001400
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PDI:00000001' ID: 0x006A Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x3F Initial Priority: 0x3F
Thread Entry: 0x08B2E004 Stack: 0x09FE3C00 - 0x09FE5000 Stack Size: 0x00001400
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'sgx-psp-pcm-th' ID: 0x00A4 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08AEB6F4 Stack: 0x09FBA900 - 0x09FBE900 Stack Size: 0x00004000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: Blocked Us: 590 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PDI:00000012' ID: 0x0103 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x11 Initial Priority: 0x11
Thread Entry: 0x08B2E004 Stack: 0x09F16600 - 0x09F17A00 Stack Size: 0x00001400
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'sgx-psp-freq-thr' ID: 0x009A Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08AEE4EC Stack: 0x09FC1700 - 0x09FC2700 Stack Size: 0x00001000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: Semaphore (0x0096) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PDI:00000005' ID: 0x0074 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x28 Initial Priority: 0x28
Thread Entry: 0x08B2E004 Stack: 0x09FD7C00 - 0x09FE0000 Stack Size: 0x00008400
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: Blocked Us: 800 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PDI:00000004' ID: 0x0072 Module ID: 0x0001
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08B2E004 Stack: 0x09FE0000 - 0x09FE1400 Stack Size: 0x00001400
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PDI:00000003' ID: 0x0070 Module ID: 0x0001
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x80000000 Current Priority: 0x18 Initial Priority: 0x18
Thread Entry: 0x08B2E004 Stack: 0x09FE1400 - 0x09FE2800 Stack Size: 0x00001400
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PDI:00000014' ID: 0x010A Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x3F
Thread Entry: 0x08B2E004 Stack: 0x09F06400 - 0x09F09800 Stack Size: 0x00003400
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PDI:00000006' ID: 0x007F Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x1A Initial Priority: 0x1A
Thread Entry: 0x08B2E004 Stack: 0x09FD5000 - 0x09FD7C00 Stack Size: 0x00002C00
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PDI:00000013' ID: 0x0108 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x3F
Thread Entry: 0x08B2E004 Stack: 0x09F09800 - 0x09F0CC00 Stack Size: 0x00003400
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PDI:00000011' ID: 0x00B1 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x3F Initial Priority: 0x3F
Thread Entry: 0x08B2E004 Stack: 0x09FA0A00 - 0x09FA1E00 Stack Size: 0x00001400
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PDI:00000016' ID: 0x010E Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x3F
Thread Entry: 0x08B2E004 Stack: 0x09EFFC00 - 0x09F03000 Stack Size: 0x00003400
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'PDI:00000015' ID: 0x010C Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x3F
Thread Entry: 0x08B2E004 Stack: 0x09F03000 - 0x09F06400 Stack Size: 0x00003400
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  0084AFAC 8695724 bytes
[XXXXXXXXXXXXXXXXX                    XXX                     XXX]
Fragmented memory: 00FB5000 16470016 bytes
[              X  XXXXXXXXXXXXXXXXXXXXX XXXXXXXXXXXXXXXXXXXXXX  X]
------------------------------------------------------------


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Gran Turismo - USA - UCUS98632 - by BlackDaemon - 05-30-2010, 07:49 PM
RE: Gran Turismo - USA - UCUS98632 [Encrypted] - by BlackDaemon - 10-14-2011, 06:47 PM
RE: Gran Turismo - USA - UCUS98632 - by sum2012 - 09-16-2013, 04:44 PM
RE: Gran Turismo - USA - UCUS98632 - by sum2012 - 04-15-2017, 10:20 AM
RE: Gran Turismo - USA - UCUS98632 - by gid15 - 04-17-2017, 09:52 AM
RE: Gran Turismo - USA - UCUS98632 - by sum2012 - 04-17-2017, 01:18 PM
RE: Gran Turismo - USA - UCUS98632 - by gid15 - 04-17-2017, 05:31 PM
RE: Gran Turismo - USA - UCUS98632 - by sum2012 - 04-17-2017, 10:20 PM
RE: Gran Turismo - USA - UCUS98632 - by gid15 - 04-19-2017, 04:23 PM
RE: Gran Turismo - USA - UCUS98632 - by sum2012 - 04-19-2017, 11:00 PM
RE: Gran Turismo - USA - UCUS98632 - by gid15 - 04-21-2017, 06:56 AM
RE: Gran Turismo - USA - UCUS98632 - by sum2012 - 04-21-2017, 01:59 PM
RE: Gran Turismo - USA - UCUS98632 - by gid15 - 04-21-2017, 07:23 PM
RE: Gran Turismo - USA - UCUS98632 - by sum2012 - 04-21-2017, 09:27 PM

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