05-12-2017, 05:32 PM
crash in the loading after starting a new game
Code:
6192 [user_main] INFO compiler - Splitting _S1_2_89EE7D0 (66/50)
46198 [user_main] WARN hle.ThreadManForUser - hleKernelLockMutex uid=0, count=1, timeout_addr=0x00000000, wait=true, doCallbacks=false - unknown UID
46199 [user_main] WARN hle.ThreadManForUser - sceKernelUnlockMutex unknown uid
46200 [user_main] INFO compiler - Splitting _S1_2_88F74D4 (246/50)
46205 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = ms0:PSP/SAVEDATA/ULUS10455DAT/CACHE.BIN flags = 1 permissions = 00
46478 [user_main] INFO compiler - Splitting _S1_2_8923420 (73/50)
46479 [user_main] INFO compiler - Splitting _S1_2_896F0CC (113/50)
46481 [user_main] INFO compiler - Splitting _S1_2_896EEE8 (73/50)
46485 [user_main] ERROR emu - 0x0896F278 - Allegrex break 0xC0000
46487 [user_main] ERROR emu - 0x0896F278 - Allegrex break 0xC0000
46487 [user_main] ERROR emu - 0x0896F278 - Allegrex break 0xC0000