10-16-2011, 01:44 PM
373479 [taco_thread] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=3, syncType=1) (blocking display output)
373712 [taco_thread] INFO hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4044000, bufferwidth=512, pixelformat=1, syncType=1) ok
373794 [taco_thread] WARN hle.ThreadManForUser - sceKernelChangeThreadPriority SceUID=1d newPriority:0x23 oldPriority:0x23 thread is stopped, ignoring
r2351: this is what it does now when trying to start the battle before going black screen (yes, I started a new game. i'm using a geforce gtx 460 btw, no ati card)
373712 [taco_thread] INFO hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4044000, bufferwidth=512, pixelformat=1, syncType=1) ok
373794 [taco_thread] WARN hle.ThreadManForUser - sceKernelChangeThreadPriority SceUID=1d newPriority:0x23 oldPriority:0x23 thread is stopped, ignoring
r2351: this is what it does now when trying to start the battle before going black screen (yes, I started a new game. i'm using a geforce gtx 460 btw, no ati card)