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OpenGL renderer. ARB_texture_buffer_object is required but not supported by your GPU
#1
Hey! Long time no see because I was enjoying RPCS3, but in the lately builds (since RPCS3 updated to v0.0.2 to be exact), I ran into a problem, I think this happened because my PC not strong enough to run the emulator, but what I wonder is why v0.0.1 builds work perfectly fine, but v0.0.2 it has this error . Is v0.0.2 has any big changes?

My PC meet the minimum requirements for RPCS3 (the red text is my computer's performance) (although it's weak but it can run project diva f on v0.0.1 build at 15-25fps)

If anyone can explain (or can solve) this error for me, I'd be glad to hear it!

(the "this error" and "meet" texts has links with them for the examples, click them to see) and BTW, I use OGL for rendering because it's the fastest renderer for my computer
i5-4310M | Intel® HD Graphics 4600 | 4GB RAM
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OpenGL renderer. ARB_texture_buffer_object is required but not supported by your GPU - by khoast40 - 05-30-2017, 08:13 AM

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