(05-31-2017, 05:12 PM)ssshadow Wrote: It runs at full speed 30 fps on your CPU, just the buggy Intel driver that causes all sorts of problems. Actually this PR may fix it: https://github.com/RPCS3/rpcs3/pull/2823
So LLVM + OpenGL + Write color buffers + GPU texture scaling with that once it's built.
Save/load works AFAIK, I mean people have beaten this game in RPCS3 already.
So being so clueless... again, but what's a PR? and is this a build? If it is then do I download this here?
https://github.com/RPCS3/rpcs3
EDIT: Hi. I finally got both games working. I followed this video
https://www.youtube.com/watch?v=U3QyryYzyOs
and used the old build here with the sandybridge thing
https://ci.appveyor.com/project/kd-11/rp.../artifacts
OpenGL was still working here and I didn't even need to check the "Write Buffers" bit. Both games are going at 8-14 FPS now which is playable already for me. Thanks for all the help! I always thought that it was impossible but that was a few weeks ago XD.
The save/load bit was still a minor problem though. Yes it does work. But its just one file though and you can't really choose a slot.