10-24-2011, 05:52 PM
(This post was last modified: 10-24-2011, 06:05 PM by digiadventures.)
(10-24-2011, 04:30 PM)gid15 Wrote:This function has been improved in r2365. Could you try again?Code:sceKernelReleaseWaitThread SceUID=a) can't release itself!
Thank you!
I tested it with 2366 and there is still nullpointer/font error this time again at the start of the first battle.
I also posted second log when there is no memory.mbrk file present it crashes earlier. It may be relevent
What can be noticed is that second log is much cleaner : there are no memory errors or bazier errors,but game crashes with javaarrayoutofbounderror.
In first log there are numerous errors,but game doesnt crash at that place,but later ( font error )
Fixing the issue with memory.mbrk and those numerous erros may fix something ? It is strange that emty file needs to be in directory,and it is causing all those errors