08-01-2017, 04:07 AM
(07-31-2017, 10:19 PM)FibYar Wrote:(07-31-2017, 09:09 PM)Hybrid Wrote: Maybe it's a bug with Nvidia GPU's,Thanks for the link. Tried that one. This is not what you should expect. This build is slow (just like the build from master branch).
Try using this build: https://ci.appveyor.com/project/kd-11/rp.../artifacts
It has all the fixes required for Persona 5 to work properly + fixes from the master build.
I didn't test it though.
Well, for now I'm trying to change GPU configuration in Nvidia control center. Have turned off almost every single option. Have played for about 3-4 hours since then. No crashes/hangs so far.
The fixes from the custom build have finally been implemented in the master branch.
As for the performance loss,just change the preferred SPU thread to 1 (Thanks for bjakja for posting about that fix).
But the zcull_wip branch is faster than the master branch for now.
I tested both.
Tested master build: 7f4f3a06
Tested zcull_wip build: c65072a2
Settings i use and gameplay (There is a FPS loss from the recording software):
Code:
WARNING! (about the video): Stop SPU threads at your own risk!
I won't held responsible if the game crashes for stopping SPU threads.
Animated cutscenes are a bit laggy,
But no doubt,It's playable.
Build: zcull_wip c65072a2
CPU: AMD FX-8320E@4.2GHz
RAM: 10GB