Build: rpcs3-v0.0.3-2017-08-06-a0c7ab64_win64 | FW 4.81
Status: Playable (Completed Prologue and 1st Mission.)
CPU: Automatically load required libraries | Bind SPU threads to secondary cores | Lower SPU thread priority | Enable SPU loop detection | Preferred SPU Threads: Auto
GPU: 1280x720 | 16:9 | Frame limit Off | Write Color Buffers | Invalidate Cache Every Frame | Use GPU texture scaling
Audio: XAudio2 | Downmix to Stereo
Input/Output: XInput (Using an official PS3 controller with SCPToolkit drivers)
See Also: E.X. Troopers [NPJB00235], E.X. Troopers Demo [NPHB00522], E.X. Troopers Demo [NPJB90534].
Tested on V+Int(f)+Rec(ASMJIT) configuration. Playable.
AVG 135 FPS on logo screens. 80 FPS on Main Menu. 35-60FPS during Prologue flying mission. 40FPS during tutorial prologue mission. 7-29FPS in Advance Base. Minor graphic issues with textures shimmering, and menu backgrounds showing up as black.
Status: Playable (Completed Prologue and 1st Mission.)
CPU: Automatically load required libraries | Bind SPU threads to secondary cores | Lower SPU thread priority | Enable SPU loop detection | Preferred SPU Threads: Auto
GPU: 1280x720 | 16:9 | Frame limit Off | Write Color Buffers | Invalidate Cache Every Frame | Use GPU texture scaling
Audio: XAudio2 | Downmix to Stereo
Input/Output: XInput (Using an official PS3 controller with SCPToolkit drivers)
See Also: E.X. Troopers [NPJB00235], E.X. Troopers Demo [NPHB00522], E.X. Troopers Demo [NPJB90534].
Tested on V+Int(f)+Rec(ASMJIT) configuration. Playable.
AVG 135 FPS on logo screens. 80 FPS on Main Menu. 35-60FPS during Prologue flying mission. 40FPS during tutorial prologue mission. 7-29FPS in Advance Base. Minor graphic issues with textures shimmering, and menu backgrounds showing up as black.