08-08-2017, 02:37 AM
(08-07-2017, 11:44 PM)ssshadow Wrote: hmm... However the crash is an access violation on the main thread right? I think this is more a case of random unrelated changes increasing the likelihood of sync bugs elsewhere.
A stack trace would be good...
Either I'm interpreting the logs wrong, but I don't see a stack trace or a crash; it's a hang that seems to keep the CPU busy but the graphics card stops getting commands (livelock?). The logs are attached above in the .rar file, where I use alt+f4 to close rpcs3 when it stops responding.
kd-11 suggested running in strict compliance mode with debug output on, but I don't see a change in RPCS3.log output. Maybe I'm doing it wrong somewhere?
nb: I don't get hangs with OpenGL.