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Disgaea Afternoon of Darkness ULUS10308
#1
r1546
Work fine and fast, no slowdowns while playing sound effects(like some revisions ago) but music\voices not dumps in /tmp:
Code:
1059360 [Atrac3 Play Thread] WARN  hle - Unimplemented NID function sceAtracSetHalfwayBuffer [0x3F6E26B5]
1059360 [Atrac3 Play Thread] WARN  hle - IGNORING: sceAtracIsSecondBufferNeeded atracId=4114
1059360 [Atrac3 Play Thread] WARN  hle - Unimplemented sceAtracGetBitrate: atracID = 4114, bitrate = 145076624
1062672 [FileManager Thread] WARN  hle - IGNORING: __sceSasSetADSR sasCore=08a32a80, voice=0 0000000f 40000000 00000064 00000064 10000000
1063125 [user_main] WARN  hle - PARTIAL: sceAtracSetLoopNum: atracID = 4114, loopNbr= -1
1063172 [Atrac3 Play Thread] WARN  hle - PARTIAL: sceAtracSetLoopNum: atracID = 4114, loopNbr= -1
1064969 [Atrac3 Play Thread] WARN  hle - Unimplemented NID function sceAtracSetHalfwayBuffer [0x3F6E26B5]
1064969 [Atrac3 Play Thread] WARN  hle - IGNORING: sceAtracIsSecondBufferNeeded atracId=4117
1064985 [Atrac3 Play Thread] WARN  hle - Unimplemented sceAtracGetBitrate: atracID = 4117, bitrate = 145404560
1065000 [user_main] WARN  hle - PARTIAL: sceAtracSetLoopNum: atracID = 4117, loopNbr= 0
1065016 [Atrac3 Play Thread] WARN  hle - PARTIAL: sceAtracSetLoopNum: atracID = 4117, loopNbr= 0
       
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Disgaea Afternoon of Darkness ULUS10308 - by Agent69 - 06-08-2010, 10:04 PM

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