Bug behind stuck trophy screen identified. Both the game and I suppose rpcs3 is at fault. Essentially we are way too fast compared to a real PS3 again. However there is a patch to work around it:
Will move to playable when someone runs this EU version and attaches a log file.
Code:
PPU-c8537ec20b4560fb14d51ce02b2bb21f65ea64ae: #OS BLES02241 Sync Issue Hack
- [be32, 0x721024, 0x39000001]
Will move to playable when someone runs this EU version and attaches a log file.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)