(08-20-2017, 01:56 AM)Zem Wrote: Getting a weird flickering issue with Vulkan on the most recent version that wasn't there before. My framerate seems higher than before but I'm going to have to revert as the game is unplayable like this. The issue is not happening with OpenGL but my framerate is much lower with that.
Try to update a driver for your videocard. Worked for me (NVIDIA).
(08-20-2017, 03:57 AM)Alverik Wrote: Is it my imagination or is the Input system frame dependent? Whenever fps drop while you run, joker stops running and immediately changes into a slow walk. That made the Okumura's spaceport timed challenges really, really hard... is that how the PS3 works by design or is it something which can be changed? I don't think input intensity should be affected by framerate... but that's the feeling the game it's giving me right now (by the way, I use a keyboard to play, not a joystick).Got the same issue. I've managed to partially resolve this by setting "Enable Frame Skip" to "true" and (probably) "SPU delay penalty" to "0".
By the way (I don't know if you aware of this), when Joker stops running, you should stop pressing a direction button and press it again - it will make Joker to run again.
By the way, I use an XBox360 gamepad.