08-20-2017, 08:57 PM
(08-20-2017, 03:12 PM)FibYar Wrote: I don't understand. Everyone says the game works much faster on a new build. But as for me it runs almost at the same framerate. What I'm doing wrong?
P.S. I see a shader compiling process in log so I'm definitely using correct build.
Try playing with the SPU cores assigned. 1 is the most stable, but the speed is barely better than the old P5 build (in my case at least). Using more cores increases fps for me, but 3 causes some strange issues. At least in my case 2 SPU cores has been the optimal amount (I'm using an old I7 2600 - desktop, with an Nvidia GTX970).
By the way, in my case, turning on Frame skipping (in config.yml) just feels slower, maybe you should try disabling that again. What did it for me (thanks, by the way), was to change the "SPU delay penalty" to "0". It lowered the stuttering a lot! The game will sometimes hang for a moment while loading but the overall experience is smoother (in my case). It still takes a few moments to get faster in some cases, but the magical moment when it gets fast (maybe when finishes loading something), comes a lot sooner when its set to 0
By the way, anyone knows if the instance batching option in the config file works? I have it on now, since batching is usually an optimization, but I don't feel any difference...