11-13-2011, 12:44 AM
(This post was last modified: 11-13-2011, 12:47 AM by digiadventures.)
Skipping animations when massacre happens in Balmamusa worked for me. I used 2361 revision at that time,with vertex cashe,shaders,enable vao,saving ge screen enabled in video options,and method size was set to 50.
Later,near the end of chapter 2,I got another animation freeze. This was fixed for me by enabling "disable ubo" option.
If this still doesnt help you,you need to attach a log file. For me,error I got was "unknown video command"
That was fixed by disabling UBO and having shaders enabled
Before I checked "disable UBO" I managed to progress the game even if I got black screen after skipping animations. How ? Simple trying numerous times. I used quicksave before final blow in the battle and then just try again and again and eventully game continued. So that may be solution for chapter 1 if nothing alse works
Later,near the end of chapter 2,I got another animation freeze. This was fixed for me by enabling "disable ubo" option.
If this still doesnt help you,you need to attach a log file. For me,error I got was "unknown video command"
That was fixed by disabling UBO and having shaders enabled
Before I checked "disable UBO" I managed to progress the game even if I got black screen after skipping animations. How ? Simple trying numerous times. I used quicksave before final blow in the battle and then just try again and again and eventully game continued. So that may be solution for chapter 1 if nothing alse works