This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 8 Vote(s) - 3.88 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Tactics Ogre: Let Us Cling Together - ULUS10565
Skipping animations when massacre happens in Balmamusa worked for me. I used 2361 revision at that time,with vertex cashe,shaders,enable vao,saving ge screen enabled in video options,and method size was set to 50.
Later,near the end of chapter 2,I got another animation freeze. This was fixed for me by enabling "disable ubo" option.
If this still doesnt help you,you need to attach a log file. For me,error I got was "unknown video command"
That was fixed by disabling UBO and having shaders enabled
Before I checked "disable UBO" I managed to progress the game even if I got black screen after skipping animations. How ? Simple trying numerous times. I used quicksave before final blow in the battle and then just try again and again and eventully game continued. So that may be solution for chapter 1 if nothing alse works
Reply


Messages In This Thread
RE: TACTICS OGRE Let Us Cling Together - ULUS10565 [Encrypted] - by digiadventures - 11-13-2011, 12:44 AM

Forum Jump:


Users browsing this thread: 13 Guest(s)