10-11-2017, 11:40 PM
(10-11-2017, 07:26 PM)jessman1988 Wrote: The network spamming is fixed! Awesome! Now the only hinderence to the experience is that only player one's progress is saved. This is incredible. Thank you.
I've been playing this game for a while now, and progress with player 2, 3 or 4 has been saving with no problem. You have to make them play as a guest, but the characters levels and stats do get saved, regardless of whether it's player 1, 2, 3 or 4 levelling them up. This is on v1.01 by the way, I'd never been able to get v1.03 running, so no Wallace for me.
A couple of questions though, as I've only today gone to a recent build of RPCS3. My graphics on newer versions are messed up, as per that screenshot posted earlier. The solution was to disable the vertex cache, but I've not spotted an option in the emulator to do that?
Also, off topic a little. I use Launchbox for all my emulators, and RPCS3 used to be able to launch games through it with no problem using the -run extension on builds from months ago. Seems the modern builds can't though, does anyone know why or how to sort it?