11-25-2017, 10:59 AM
On revision b16aa64, the error doesn't pop up anymore. When using the internal flash0 files, the game is able to transition to the title screen after the opening video is finished. A random memory error appears after I have closed the emulator.
Code:
05:45:29 ERROR compiler - idle1 - Trying to compile an invalid address 0x0E020000
05:45:29 WARN hle.ThreadManForUser - sndp thread - checkEventFlagID unknown uid=0xC3000004
05:45:29 ERROR runtime - idle1 - jumpCall - Cannot find executable
05:45:31 INFO externalge - ExternalGE - Core Thread - CoreThread exited