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Ikki Tousen: Xross Impact - NPJH50222
#9
r1609
after enabling the "ignoring invalid memory address" compatibility hack the game seems more stable. it loses some graphics (like, can't see anything in the menus, in game stages are blank and you can only see the characters etc), but gains speed and finally it's possible to hear sound in it. only sound effects and some voices, but it's a large improvement over nothing.

edit: looks like the reason arcade and story modes crash sometimes is because there should be a video playing there, but unlike the initial ad video it can't just be skipped. if the video doesn't load, it'll probably wait forever to continue.

Code:
4062 [GUI] WARN  ge - Unknown/unimplemented video command [cte](0)
4062 [GUI] WARN  ge - Unknown/unimplemented video command [pce](hex=00000001,int=1,float=0.000000)
4062 [GUI] WARN  ge - Unknown/unimplemented video command [pface](hex=00000001,int=1,float=0.000000)

edit: r1612
the missing graphic's fixed now, and with the ignoring of invalid memory address enabled the game's much more stable and better looking.

using media engine also allows to get past the crash sometimes, so other than broken saves and sometimes missing font in story scenes the game seems to work fine other than random crashes when the video doesn't load.

edit2: a small update on that, only the initial auto-loading during the game's starting screens is broken. while in game, it's possible to load from the option screen without problems.
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Messages In This Thread
Ikki Tousen: Xross Impact - NPJH50222 - by serio - 06-04-2010, 03:28 PM
RE: ikkitousen: xross impact - jp - NPJH50222 [encrypted] - by serio - 06-23-2010, 09:39 PM

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