This game problem Push Reset? in ingame Very slow not playable.
And posible problem In Atrac sound? sceAtracGetBufferInfoForResetting atracID=4322, sample=2048 unk1Addr=0x09f2ba40
Menus Working avg 30fps Options Only ge Enabled (Opcional).
Quote:java.lang.NullPointerException
at jpcsp.Allegrex.compiler.RuntimeContext.syncThreadImmediately(RuntimeContext.java:442)
at jpcsp.Allegrex.compiler.RuntimeContext.executeCallback(RuntimeContext.java:295)
at jpcsp.HLE.modules150.ThreadManForUser.callAddress(ThreadManForUser.java:1152)
at jpcsp.HLE.modules150.ThreadManForUser.executeCallback(ThreadManForUser.java:1237)
at jpcsp.HLE.kernel.types.SceKernelCallbackInfo.startContext(SceKernelCallbackInfo.java:75)
at jpcsp.HLE.modules150.ThreadManForUser.checkThreadCallbacks(ThreadManForUser.java:1715)
at jpcsp.HLE.modules150.ThreadManForUser.checkCallbacks(ThreadManForUser.java:1753)
at jpcsp.HLE.modules150.ThreadManForUser.hleRescheduleCurrentThread(ThreadManForUser.java:718)
at jpcsp.HLE.modules150.ThreadManForUser.hleKernelSleepThread(ThreadManForUser.java:1427)
at jpcsp.HLE.modules150.ThreadManForUser.sceKernelSleepThreadCB(ThreadManForUser.java:1963)
at jpcsp.HLE.modules150.ThreadManForUser$13.execute(ThreadManForUser.java:3454)
at jpcsp.HLE.modules.HLEModuleManager.handleSyscall(HLEModuleManager.java:323)
at jpcsp.HLE.SyscallHandler.syscall(SyscallHandler.java:471)
at jpcsp.Allegrex.compiler.RuntimeContext.syscall(RuntimeContext.java:588)
at _S1_2_8951900.s(_S1_2_8951900.java:4)
at _S1_2_8862B78.s(_S1_2_8862B78.java:84)
at _S1_2_8862B78.exec(_S1_2_8862B78.java)
at jpcsp.Allegrex.compiler.RuntimeContext.runThread(RuntimeContext.java:617)
at jpcsp.Allegrex.compiler.RuntimeThread.run(RuntimeThread.java:45)
And posible problem In Atrac sound? sceAtracGetBufferInfoForResetting atracID=4322, sample=2048 unk1Addr=0x09f2ba40
Menus Working avg 30fps Options Only ge Enabled (Opcional).