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Disgaea 2: Dark Hero Days - ULES01392
#10
(06-28-2010, 03:20 PM)gid15 Wrote: Is it fixed in r1630?

Thanks!
Yes. Now it goto ingame.
some problems:
Crazy geometry in main location. Another locations (i tested few hours) is fine. But if make snapshot and load it, all be fine. Loocs like recompiler fault.
Code:
---------------after see this in console can use loadstate... before the end intro text.
95250 [user_main] INFO  compiler - Splitting _S1_3_8877E88 (18266/3000)
99313 [user_main] INFO  compiler - Splitting _S1_3_8877E88 (18266/2250)
101891 [user_main] INFO  compiler - Compiling for Interpreter _S1_3_8877E88
105813 [user_main] INFO  compiler - Splitting _S1_3_887CE30 (13269/3000)
107750 [user_main] INFO  compiler - Splitting _S1_3_887CE30 (13269/2250)
109000 [user_main] INFO  compiler - Compiling for Interpreter _S1_3_887CE30
Also game cannot load savegame
Code:
------------------------try to load saved game-------------------------
63203 [user_main] INFO  hle - PARTIAL:sceUtilitySavedataInitStart Address 0x089F5F68, mode=4, gameName=ULUS10461, saveName=DISGAEA000, fileName=DATA.BIN
66063 [user_main] INFO  hle - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/START_VM_US.LZS flags = 4001 permissions = 00
66063 [user_main] WARN  hle - PSP_O_NBUF - disc0:/PSP_GAME/USRDIR/START_VM_US.LZS doesn't use media buffer!
66063 [user_main] WARN  hle - malloc cannot allocate partition=2, type=PSP_SMEM_High, size=0x2000, addr=0x00000000
66078 [user_main] INFO  hle - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/START_VM_US.LZS flags = 1 permissions = 00
66078 [user_main] WARN  hle - malloc cannot allocate partition=2, type=PSP_SMEM_High, size=0x2000, addr=0x00000000
66156 [user_main] INFO  hle - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/START_VM2_US.LZS flags = 4001 permissions = 00
66172 [user_main] WARN  hle - PSP_O_NBUF - disc0:/PSP_GAME/USRDIR/START_VM2_US.LZS doesn't use media buffer!
66172 [user_main] WARN  hle - malloc cannot allocate partition=2, type=PSP_SMEM_High, size=0x2000, addr=0x00000000
66188 [user_main] INFO  hle - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/START_VM2_US.LZS flags = 1 permissions = 00
66188 [user_main] WARN  hle - malloc cannot allocate partition=2, type=PSP_SMEM_High, size=0x2000, addr=0x00000000

During the game often "Splitting \ Compiling for Interpreter(dramaticaly slowdowns), for example during animation showing the impact, but apparently compiled piece of code is cached, and the next time the interpreter is not called.

So, game look's like playable. Thanks.


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Messages In This Thread
Disgaea 2: Dark Hero Days - ULES01392 - by J_BYYX - 06-20-2010, 08:34 AM
RE: Disgaea 2 Dark Hero Days ULUS10461 Encrypted - by Agent69 - 06-29-2010, 08:25 AM
Help with Jpcsp - by Zoerper - 08-10-2012, 08:02 PM

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