07-07-2010, 12:46 AM
(07-06-2010, 12:31 PM)idragon81 Wrote: hey everybody look what i found.Good googling man. I found package (atxdec.ax and atxparser.ax) in last post of This Thread. But i can't decode with it "0xfffe (Extensible wave format)" files. Maybe it ATRAC3 Plus with DRM... or maybe Gspot and WMP can't parse "Extensible wave format".
today while searching for non-DRM ATRAC3 Plus codec and i found out that you require atxdex.ax and atxparser.ax in order to play those files.These files are found in %SystemRoot%\system32\ folder.these files are automatically installed with most of the sony's media softwares like sonicstage and SONY Content Transfer.so maybe we won't require sonicstage to decode non-DRM ATRAC3 Plus audio files.i didn't test as i didn't find these files anywhere in the net.i will install mediago in and check if those files can be actually played.also i had found an atracplus.dll file in medigo but was unable to execute it with rundll32 so if anyone has a solution please do tell.
I don't know... i don't find any man's for directly use functions in ax\acm
filters (like libavifile\mplayer).
But i have some intresting results for users who not have psp:
First test: Disgaea Dark hero Days
All (7976) *at.3 files has 0xfffe (Extensible wave format)". Fail
Second Test: Crisis Core
Most files with size <226404b have "0x0270 (Sony SCX)" codec, and can perfectly decoded with atrac3.acm and any batch convering tool capable of using the ax\acm codecs and issue raw pcm files in the output. It contains all voice\sfx data except music.
ATRAC3.zip can found at first result in google.
If someone is known about freeware \ OSS tool capable to convert at a time over 9000 files, let me know (Cooledit very inconvenient for this purpose).
to idragon81>> can you send me atracplus.dll? It maybe illegal (forum rules
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