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Can add support PSP prx plugin support ?
#6
I've added draft support for Plug-Ins in 5a0f4a9. The list of plugs-in must be defined in ms0/seplugins/game.txt, e.g.:
Code:
ms0:/CheatMaster/CheatMaster.prx 1
It is still a draft version: the module is being loaded and is running, but I have not much tested if it is running properly.
It would be great if you could try it out with real cheat codes.
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
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RE: Can add support PSP prx plugin support ? - by gid15 - 10-01-2022, 01:52 PM

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