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Call of Duty: Roads to Victory - USA - ULUS10218
#5
r2437
Running with dynarec compiler (log level set to INFO)
Compability options used: Only GE Graphics, Use vertex cache, Use shaders, Enable VAO, Enable saving GE screen to Textures instead of Memory, Use Media Engine, Decode audio files with SonicStage
Code:
...
85868 [GUI] WARN  ge - Texture mipmap with invalid dimension at level 6: (1x2)@0x0927A120 -> (1x1)@0x0927A1A0
85873 [GUI] WARN  ge - Texture mipmap with invalid dimension at level 7: (2x1)@0x09275820 -> (1x1)@0x092758A0
85874 [GUI] WARN  ge - Texture mipmap with invalid dimension at level 4: (8x1)@0x092DB620 -> (4x1)@0x092DB6A0
...


Attached Files
.zip   ULUS10218_r2437_dynarec_info_video_media_hacks.zip (Size: 37.97 KB / Downloads: 186)
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Messages In This Thread
RE: Call of Duty: Roads to Victory - USA - ULUS10218 - by BlackDaemon - 01-01-2012, 06:10 PM
Help! Can't play any games. - by osamabmohd1 - 04-29-2012, 10:44 PM

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