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Harry Potter and the Order of the Phoenix - USA - ULUS10261
#2
Broken. Sad

r2437
Running with dynarec compiler (log level set to INFO)
Compability options used: Compability options used: Use vertex cache, Use shaders, Enable VAO, Enable saving GE screen to Textures instead of Memory, Use Media Engine, Decode audio files with SonicStage
Code:
4638 [user_main] INFO  stdout - sceKernelTotalFreeMemSize: 20010240 bytes

4638 [user_main] INFO  stdout - sceKernelMaxFreeMemSize: 20007936 bytes

4639 [user_main] INFO  stdout - Heap size: 19319808 bytes

5078 [Callbacks] INFO  hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=1e
15320 [Callbacks] INFO  hle.scePower - scePowerRegisterCallback slot=0, SceUID=0x1C
15323 [user_main] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
15324 [user_main] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE loaded
15324 [user_main] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS loaded
15325 [user_main] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE loaded
15326 [user_main] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0100) PSP_MODULE_NET_COMMON loaded
15327 [user_main] INFO  hle.sceUtility - sceUtilityLoadModule(module=0x0101) PSP_MODULE_NET_ADHOC loaded
15357 [user_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4000000, bufferwidth=0, pixelformat=0, syncType=1) bad bufferwidth
15360 [user_main] WARN  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4000000, bufferwidth=0, pixelformat=3, syncType=1) bad bufferwidth
15361 [user_main] INFO  hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4088000, bufferwidth=512, pixelformat=3, syncType=1) ok
15418 [user_main] INFO  stdout - Asura_PSP_Atrac::Initialise

15476 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x6160_size0xc flags = 1 permissions = 0777
15520 [user_main] INFO  stdout - Started running unit tests.

16823 [user_main] INFO  stdout - Finished running 165 unit tests.

16823 [user_main] INFO  stdout - There were no test failures

16829 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x6170_size0x32f4 flags = 1 permissions = 0777
16848 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x6180_size0xac flags = 1 permissions = 0777
16863 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x6190_size0x1746 flags = 1 permissions = 0777
16878 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x61a0_size0x79ca flags = 1 permissions = 0777
16897 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x61b0_size0x47ac flags = 1 permissions = 0777
16918 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x61d0_size0x3cc7 flags = 1 permissions = 00
16932 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x61e0_size0x6959 flags = 1 permissions = 00
16969 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x61f0_size0x4613c flags = 1 permissions = 0777
17025 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x6280_size0x253dc flags = 1 permissions = 0777
17062 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x62d0_size0x10aac flags = 1 permissions = 0777
17087 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x6300_size0x10a28 flags = 1 permissions = 0777
17112 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x6330_size0xd07be flags = 1 permissions = 0777
17124 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x64e0_size0x482ba flags = 1 permissions = 0777
17424 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x6580_size0x260 flags = 1 permissions = 0777
17439 [user_main] INFO  hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x6590_size0x2754 flags = 1 permissions = 0777
18338 [user_main] INFO  stdout - Asura_PSP_Atrac::PauseTrack(): bPauseOn = 1

21565 [user_main] ERROR hle.ThreadManForUser - changeThreadState thread 'user_main' => PSP_THREAD_RUNNING. waitType should be PSP_WAIT_NONE. caller:'ThreadManForUser.callAddress'
21589 [user_main] ERROR hle.ThreadManForUser - changeThreadState thread 'user_main' => PSP_THREAD_RUNNING. waitType should be PSP_WAIT_NONE. caller:'ThreadManForUser.callAddress'
22260 [user_main] ERROR hle.ThreadManForUser - changeThreadState thread 'user_main' => PSP_THREAD_RUNNING. waitType should be PSP_WAIT_NONE. caller:'ThreadManForUser.callAddress'
22283 [user_main] ERROR hle.ThreadManForUser - changeThreadState thread 'user_main' => PSP_THREAD_RUNNING. waitType should be PSP_WAIT_NONE. caller:'ThreadManForUser.callAddress'
22530 [user_main] ERROR hle.ThreadManForUser - changeThreadState thread 'user_main' => PSP_THREAD_RUNNING. waitType should be PSP_WAIT_NONE. caller:'ThreadManForUser.callAddress'
22553 [user_main] ERROR hle.ThreadManForUser - changeThreadState thread 'user_main' => PSP_THREAD_RUNNING. waitType should be PSP_WAIT_NONE. caller:'ThreadManForUser.callAddress'
22589 [user_main] ERROR hle.ThreadManForUser - changeThreadState thread 'user_main' => PSP_THREAD_RUNNING. waitType should be PSP_WAIT_NONE. caller:'ThreadManForUser.callAddress'
22604 [user_main] ERROR hle.ThreadManForUser - changeThreadState thread 'user_main' => PSP_THREAD_RUNNING. waitType should be PSP_WAIT_NONE. caller:'ThreadManForUser.callAddress'
22636 [user_main] ERROR hle.ThreadManForUser - changeThreadState thread 'user_main' => PSP_THREAD_RUNNING. waitType should be PSP_WAIT_NONE. caller:'ThreadManForUser.callAddress'
22671 [user_main] ERROR hle.ThreadManForUser - changeThreadState thread 'user_main' => PSP_THREAD_RUNNING. waitType should be PSP_WAIT_NONE. caller:'ThreadManForUser.callAddress'
22706 [user_main] ERROR hle.ThreadManForUser - changeThreadState thread 'user_main' => PSP_THREAD_RUNNING. waitType should be PSP_WAIT_NONE. caller:'ThreadManForUser.callAddress'
22722 [user_main] ERROR hle.ThreadManForUser - changeThreadState thread 'user_main' => PSP_THREAD_RUNNING. waitType should be PSP_WAIT_NONE. caller:'ThreadManForUser.callAddress'
23342 [user_main] ERROR hle.ThreadManForUser - changeThreadState thread 'user_main' => PSP_THREAD_RUNNING. waitType should be PSP_WAIT_NONE. caller:'ThreadManForUser.callAddress'
26059 [user_main] ERROR hle.ThreadManForUser - changeThreadState thread 'user_main' => PSP_THREAD_RUNNING. waitType should be PSP_WAIT_NONE. caller:'ThreadManForUser.callAddress'
26076 [user_main] ERROR hle.ThreadManForUser - changeThreadState thread 'user_main' => PSP_THREAD_RUNNING. waitType should be PSP_WAIT_NONE. caller:'ThreadManForUser.callAddress'
26086 [user_main] ERROR hle.ThreadManForUser - changeThreadState thread 'user_main' => PSP_THREAD_RUNNING. waitType should be PSP_WAIT_NONE. caller:'ThreadManForUser.callAddress'
26471 [user_main] ERROR hle.ThreadManForUser - changeThreadState thread 'user_main' => PSP_THREAD_RUNNING. waitType should be PSP_WAIT_NONE. caller:'ThreadManForUser.callAddress'
26506 [user_main] ERROR hle.ThreadManForUser - changeThreadState thread 'user_main' => PSP_THREAD_RUNNING. waitType should be PSP_WAIT_NONE. caller:'ThreadManForUser.callAddress'
26554 [user_main] ERROR hle.ThreadManForUser - changeThreadState thread 'user_main' => PSP_THREAD_RUNNING. waitType should be PSP_WAIT_NONE. caller:'ThreadManForUser.callAddress'
26766 [user_main] WARN  hle.sceGe_user - sceGeListEnQueue can't enqueue duplicate list address
...
Code:
...
100557 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasGetEndFlag sasCore=0x08C807C0
100557 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasGetEndFlag returning 0xFFFFFFFF
100557 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetPitch sasCore=08C807C0, voice=0, pitch=0x1000
100557 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetVolume sasCore=0x08C807C0, voice=0, leftVolume=0x0000, rightVolume=0x0000, effectLeftVolume=0x0000, effectRightVolume=0x0000
100557 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetPitch sasCore=08C807C0, voice=1, pitch=0x1000
100557 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetVolume sasCore=0x08C807C0, voice=1, leftVolume=0x0000, rightVolume=0x0000, effectLeftVolume=0x0000, effectRightVolume=0x0000
100558 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetPitch sasCore=08C807C0, voice=2, pitch=0x1000
100558 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetVolume sasCore=0x08C807C0, voice=2, leftVolume=0x0000, rightVolume=0x0000, effectLeftVolume=0x0000, effectRightVolume=0x0000
100558 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetPitch sasCore=08C807C0, voice=3, pitch=0x1000
100558 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetVolume sasCore=0x08C807C0, voice=3, leftVolume=0x0000, rightVolume=0x0000, effectLeftVolume=0x0000, effectRightVolume=0x0000
100558 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetPitch sasCore=08C807C0, voice=4, pitch=0x1000
100558 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetVolume sasCore=0x08C807C0, voice=4, leftVolume=0x0000, rightVolume=0x0000, effectLeftVolume=0x0000, effectRightVolume=0x0000
100558 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetPitch sasCore=08C807C0, voice=5, pitch=0x1000
100558 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetVolume sasCore=0x08C807C0, voice=5, leftVolume=0x0000, rightVolume=0x0000, effectLeftVolume=0x0000, effectRightVolume=0x0000
100559 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetPitch sasCore=08C807C0, voice=6, pitch=0x1000
100559 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetVolume sasCore=0x08C807C0, voice=6, leftVolume=0x0000, rightVolume=0x0000, effectLeftVolume=0x0000, effectRightVolume=0x0000
100559 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetPitch sasCore=08C807C0, voice=7, pitch=0x1000
100559 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetVolume sasCore=0x08C807C0, voice=7, leftVolume=0x0000, rightVolume=0x0000, effectLeftVolume=0x0000, effectRightVolume=0x0000
100559 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetPitch sasCore=08C807C0, voice=8, pitch=0x1000
100559 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetVolume sasCore=0x08C807C0, voice=8, leftVolume=0x0000, rightVolume=0x0000, effectLeftVolume=0x0000, effectRightVolume=0x0000
100560 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetPitch sasCore=08C807C0, voice=9, pitch=0x1000
100560 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetVolume sasCore=0x08C807C0, voice=9, leftVolume=0x0000, rightVolume=0x0000, effectLeftVolume=0x0000, effectRightVolume=0x0000
100560 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetPitch sasCore=08C807C0, voice=10, pitch=0x1000
100560 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetVolume sasCore=0x08C807C0, voice=10, leftVolume=0x0000, rightVolume=0x0000, effectLeftVolume=0x0000, effectRightVolume=0x0000
100560 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetPitch sasCore=08C807C0, voice=11, pitch=0x1000
100560 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetVolume sasCore=0x08C807C0, voice=11, leftVolume=0x0000, rightVolume=0x0000, effectLeftVolume=0x0000, effectRightVolume=0x0000
100560 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetPitch sasCore=08C807C0, voice=12, pitch=0x1000
100561 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetVolume sasCore=0x08C807C0, voice=12, leftVolume=0x0000, rightVolume=0x0000, effectLeftVolume=0x0000, effectRightVolume=0x0000
100561 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetPitch sasCore=08C807C0, voice=13, pitch=0x1000
100561 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetVolume sasCore=0x08C807C0, voice=13, leftVolume=0x0000, rightVolume=0x0000, effectLeftVolume=0x0000, effectRightVolume=0x0000
100561 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetPitch sasCore=08C807C0, voice=14, pitch=0x1000
100561 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetVolume sasCore=0x08C807C0, voice=14, leftVolume=0x0000, rightVolume=0x0000, effectLeftVolume=0x0000, effectRightVolume=0x0000
100561 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetPitch sasCore=08C807C0, voice=15, pitch=0x1000
100561 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasSetVolume sasCore=0x08C807C0, voice=15, leftVolume=0x0000, rightVolume=0x0000, effectLeftVolume=0x0000, effectRightVolume=0x0000
100562 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasCore 0x08C807C0, out=0x08C49100
100562 [Simple-audio thread] DEBUG hle.ThreadManForUser - hleKernelDelayThread micros=594, callbacks=false
100562 [Simple-audio thread] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=594 forever:false thread:'Simple-audio thread' caller:'ThreadManForUser.hleKernelDelayThread'
100562 [Simple-audio thread] DEBUG hle.ThreadManForUser - Context switching to 'user_main(Status PSP_THREAD_READY, Wait None, doCallbacks false)' after reschedule
100566 [Simple-audio thread] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=a name:'user_main'
100566 [Simple-audio thread] DEBUG hle.sceCtrl - hleCtrlExecuteSampling
100566 [Simple-audio thread] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E)
100567 [Simple-audio thread] DEBUG hle.ThreadManForUser - End of Interrupt
100567 [Simple-audio thread] DEBUG hle.ThreadManForUser - Context switching to 'Simple-audio thread(Status PSP_THREAD_READY, Wait None, doCallbacks false)' after reschedule
100567 [Simple-audio thread] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=34 name:'Simple-audio thread'
100568 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasCore 0x08C807C0, out=0x08C49500
100568 [Simple-audio thread] DEBUG hle.ThreadManForUser - hleKernelDelayThread micros=595, callbacks=false
100568 [Simple-audio thread] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=595 forever:false thread:'Simple-audio thread' caller:'ThreadManForUser.hleKernelDelayThread'
100569 [Simple-audio thread] DEBUG hle.ThreadManForUser - Context switching to 'user_main(Status PSP_THREAD_READY, Wait None, doCallbacks false)' after reschedule
100569 [Simple-audio thread] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=a name:'user_main'
100569 [Simple-audio thread] DEBUG hle.ThreadManForUser - Context switching to 'Simple-audio thread(Status PSP_THREAD_READY, Wait None, doCallbacks false)' after reschedule
100569 [Simple-audio thread] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=34 name:'Simple-audio thread'
100569 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasCore 0x08C807C0, out=0x08C49900
100569 [Simple-audio thread] DEBUG hle.ThreadManForUser - hleKernelDelayThread micros=595, callbacks=false
100570 [Simple-audio thread] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=595 forever:false thread:'Simple-audio thread' caller:'ThreadManForUser.hleKernelDelayThread'
100571 [Simple-audio thread] DEBUG hle.ThreadManForUser - Context switching to 'user_main(Status PSP_THREAD_READY, Wait None, doCallbacks false)' after reschedule
100571 [Simple-audio thread] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=a name:'user_main'
100571 [Simple-audio thread] DEBUG hle.ThreadManForUser - Context switching to 'Callbacks(Status PSP_THREAD_READY, Wait None, doCallbacks false)' after reschedule
100572 [Simple-audio thread] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=1a name:'Callbacks'
100572 [Callbacks] DEBUG hle.ThreadManForUser - hleKernelDelayThread micros=20000, callbacks=true
100573 [Callbacks] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=20000 forever:false thread:'Callbacks' caller:'ThreadManForUser.hleKernelDelayThread'
100573 [Callbacks] DEBUG hle.ThreadManForUser - Context switching to 'Simple-audio thread(Status PSP_THREAD_READY, Wait None, doCallbacks false)' after reschedule
100573 [Callbacks] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=34 name:'Simple-audio thread'
100573 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasCore 0x08C807C0, out=0x08C49D00
100573 [Simple-audio thread] DEBUG hle.ThreadManForUser - hleKernelDelayThread micros=595, callbacks=false
100574 [Simple-audio thread] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=595 forever:false thread:'Simple-audio thread' caller:'ThreadManForUser.hleKernelDelayThread'
100574 [Simple-audio thread] DEBUG hle.ThreadManForUser - Context switching to 'user_main(Status PSP_THREAD_READY, Wait None, doCallbacks false)' after reschedule
100574 [Simple-audio thread] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=a name:'user_main'
100574 [user_main] DEBUG hle.ThreadManForUser - sceKernelGetThreadId returning uid=0xa
100575 [user_main] DEBUG hle.ThreadManForUser - hleKernelWaitSema(id=0x15,signal=1,timeout=0x0) callbacks=false
100575 [user_main] DEBUG hle.ThreadManForUser - hleKernelWaitSema - 'Asura mutex' fast check succeeded
100576 [user_main] DEBUG hle.ThreadManForUser - Context switching to 'Simple-audio thread(Status PSP_THREAD_READY, Wait None, doCallbacks false)' after reschedule
100576 [user_main] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=34 name:'Simple-audio thread'
100576 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasCore 0x08C807C0, out=0x08C4A100
100577 [Simple-audio thread] DEBUG hle.ThreadManForUser - hleKernelDelayThread micros=595, callbacks=false
100577 [Simple-audio thread] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=595 forever:false thread:'Simple-audio thread' caller:'ThreadManForUser.hleKernelDelayThread'
100577 [Simple-audio thread] DEBUG hle.ThreadManForUser - Context switching to 'user_main(Status PSP_THREAD_READY, Wait None, doCallbacks false)' after reschedule
100577 [Simple-audio thread] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=a name:'user_main'
100578 [Simple-audio thread] DEBUG hle.ThreadManForUser - Context switching to 'Simple-audio thread(Status PSP_THREAD_READY, Wait None, doCallbacks false)' after reschedule
100578 [Simple-audio thread] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=34 name:'Simple-audio thread'
100578 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasCore 0x08C807C0, out=0x08C4A500
100578 [Simple-audio thread] DEBUG hle.ThreadManForUser - hleKernelDelayThread micros=595, callbacks=false
100579 [Simple-audio thread] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=595 forever:false thread:'Simple-audio thread' caller:'ThreadManForUser.hleKernelDelayThread'
100580 [Simple-audio thread] DEBUG hle.ThreadManForUser - Context switching to 'user_main(Status PSP_THREAD_READY, Wait None, doCallbacks false)' after reschedule
100580 [Simple-audio thread] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=a name:'user_main'
100580 [Simple-audio thread] DEBUG hle.ThreadManForUser - Context switching to 'Simple-audio thread(Status PSP_THREAD_READY, Wait None, doCallbacks false)' after reschedule
100581 [Simple-audio thread] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=34 name:'Simple-audio thread'
100581 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasCore 0x08C807C0, out=0x08C4A900
100581 [Simple-audio thread] DEBUG hle.ThreadManForUser - hleKernelDelayThread micros=596, callbacks=false
100582 [Simple-audio thread] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=596 forever:false thread:'Simple-audio thread' caller:'ThreadManForUser.hleKernelDelayThread'
100582 [Simple-audio thread] DEBUG hle.ThreadManForUser - Context switching to 'user_main(Status PSP_THREAD_READY, Wait None, doCallbacks false)' after reschedule
100582 [Simple-audio thread] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=a name:'user_main'
100582 [Simple-audio thread] DEBUG hle.sceCtrl - hleCtrlExecuteSampling
100583 [Simple-audio thread] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E)
100583 [Simple-audio thread] DEBUG hle.ThreadManForUser - End of Interrupt
100583 [user_main] DEBUG hle.ThreadManForUser - Context switching to 'Simple-audio thread(Status PSP_THREAD_READY, Wait None, doCallbacks false)' after reschedule
100584 [user_main] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=34 name:'Simple-audio thread'
100584 [Simple-audio thread] DEBUG hle.sceSasCore - __sceSasCore 0x08C807C0, out=0x08C4AD00
100585 [Simple-audio thread] DEBUG hle.ThreadManForUser - hleKernelDelayThread micros=595, callbacks=false
100585 [Simple-audio thread] DEBUG hle.ThreadManForUser - -------------------- hleKernelThreadWait micros=595 forever:false thread:'Simple-audio thread' caller:'ThreadManForUser.hleKernelDelayThread'
100585 [Simple-audio thread] DEBUG hle.ThreadManForUser - Context switching to 'user_main(Status PSP_THREAD_READY, Wait None, doCallbacks false)' after reschedule
100585 [Simple-audio thread] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=a name:'user_main'
100586 [Simple-audio thread] DEBUG hle.ThreadManForUser - Context switching to 'Simple-audio thread(Status PSP_THREAD_READY, Wait None, doCallbacks false)' after reschedule
100586 [Simple-audio thread] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=34 name:'Simple-audio thread'
100586 [Simple-audio thread] DEBUG hle.ThreadManForUser - sceKernelSignalSema id=0x19 name='Asura mutex' signal=1
100586 [Simple-audio thread] DEBUG hle.sceAudio - free buffer 1688277104
100586 [Simple-audio thread] DEBUG hle.sceAudio - sceAudioSRCOutputBlocking[not blocking] 0x08C49100 to SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
100587 [Simple-audio thread] DEBUG hle.sceAudio - doAudioOutput(SoundChannel[8](sourceSampleOffset=0, restLength=2048, buffers queued=1, isOutputBlock=false, Stereo, reserved=true, sampleLength=2048, sampleRate=44100), 0x08C49100)
100588 [Simple-audio thread] DEBUG hle.sceAudio - alSourceQueueBuffer buffer=1688277104, SoundChannel[8](sourceSampleOffset=512, restLength=3584, buffers queued=2, isOutputBlock=true, Stereo, reserved=true, sampleLength=2048, sampleRate=44100)
100588 [Simple-audio thread] DEBUG hle.ThreadManForUser - sceKernelGetThreadId returning uid=0x34
100588 [Simple-audio thread] DEBUG hle.ThreadManForUser - hleKernelWaitSema(id=0x19,signal=1,timeout=0x0) callbacks=false
100589 [Simple-audio thread] DEBUG hle.ThreadManForUser - hleKernelWaitSema - 'Asura mutex' fast check succeeded
100589 [Simple-audio thread] DEBUG hle.ThreadManForUser - sceKernelGetThreadId returning uid=0x34
...
Code:
------------------------------------------------------------
Thread ID - 0x00000034
Th Name   - Simple-audio thread
zr:0x00000000 at:0x08AA2EC4 v0:0x00000000 v1:0x00000000
a0:0x08C807C0 a1:0x00000005 a2:0x00000000 a3:0x00000000
t0:0x00000000 t1:0x00000000 t2:0x00000005 t3:0x80420000
t4:0x80420100 t5:0x00000001 t6:0x08C80000 t7:0x00000000
s0:0x00000005 s1:0x08C92E14 s2:0x00000000 s3:0x00000020
s4:0xFFFFFFFD s5:0xFFFFFFBF s6:0xFFFFFFDF s7:0xFFFFFFFB
t8:0x08C80000 t9:0x40000000 k0:0x09FA0B00 k1:0x00000000
gp:0x00000000 sp:0x09FA09E0 fp:0xFFFFFF7F ra:0x08A8757C
0x089AF38C: 0x27BDFFB0 - addiu      $sp, $sp, -80
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'Atrac File-Cache[0]' ID: 0x0032 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x20 Initial Priority: 0x20
Thread Entry: 0x08993928 Stack: 0x09FA0C00 - 0x09FAAC00 Stack Size: 0x0000A000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: EventFlag (0x0031) (forever) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'Chunk Processing' ID: 0x0026 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x20 Initial Priority: 0x20
Thread Entry: 0x08993928 Stack: 0x09FB4C00 - 0x09FBEC00 Stack Size: 0x0000A000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: EventFlag (0x0010) (forever) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x0004 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 200 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x0006 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 200 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'Simple-audio thread' ID: 0x0034 Module ID: 0x0001
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x80004000 Current Priority: 0x14 Initial Priority: 0x14
Thread Entry: 0x089AF38C Stack: 0x09F98C00 - 0x09FA0C00 Stack Size: 0x00008000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 595 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'Streaming File-Cache' ID: 0x002A Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x20 Initial Priority: 0x20
Thread Entry: 0x08993928 Stack: 0x09FAAC00 - 0x09FB4C00 Stack Size: 0x0000A000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: EventFlag (0x0029) (forever) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x000A Module ID: 0x0001
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x80004000 Current Priority: 0x20 Initial Priority: 0x20
Thread Entry: 0x08A86D14 Stack: 0x09FBFC00 - 0x09FFFC00 Stack Size: 0x00040000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 1000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'Callbacks' ID: 0x001A Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08994360 Stack: 0x09FBEC00 - 0x09FBFC00 Stack Size: 0x00001000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: Unknown waitType=2 (delay 20000 us, rest 18373 us) Us: 20000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory:  0177E6DC 24635100 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX]
Fragmented memory: 00081900 530688 bytes
[            X                                                XXX]
------------------------------------------------------------
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RE: Harry Potter and the Order of the Phoenix - USA - ULUS10261 - by BlackDaemon - 01-02-2012, 02:16 PM

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