(08-07-2010, 08:57 PM)Hykem Wrote: Up until now, we didn't need scesupPreAcc module implementation, but since this game requires it for it's initialization, I'll have to add atleast a fake implementation of this module.It's not able to use the prx from the umd image? (it's there in its unencrypted elf glory). It seems to be general utility functions, I know one function is used to build a path to a SAVEDATA location (for copying memst.cpk to it).
Of course, this is not priority, and I'm already working on other things, so, if you want, you can try implementing that and send us a patch file. It's a good way to get used to JPCSP's code.
I'd be happy to attempt to implement the module, is there a tool or for stubbing out a module implementation in JPCSP style?
(aha, I see stuff under psplibdoc but I'm not sure the correct way to invoke this stuff )