08-13-2010, 09:36 AM
(This post was last modified: 08-13-2010, 10:22 AM by BlackDaemon.)
I have no idea how MaXiMu reached ingame because i stuck at loading screen after car selecting.
r1733
Running with dynarec compiler (log level set to INFO)
Compability options used: Disable audio threads
r1733
Running with dynarec compiler (log level set to INFO)
Compability options used: Disable audio threads
Code:
------------------------------------------------------------
Thread ID - 0x00000008
Th Name - user_main
zr:0x00000000 at:0x08872C60 v0:0xFFFFFFFF v1:0x08BB0000
a0:0x08BAFB00 a1:0x00000001 a2:0x08DCBA40 a3:0x00000000
t0:0x088755B0 t1:0x08DC8C80 t2:0x08A46904 t3:0x08BC79AC
t4:0x44000000 t5:0xE23779B9 t6:0x74000000 t7:0x00006100
s0:0x08DCBA40 s1:0x00000014 s2:0x00000001 s3:0x00000000
s4:0x00000001 s5:0x00000000 s6:0x00000000 s7:0x00000000
t8:0x00000061 t9:0x00000047 k0:0x09FFFB00 k1:0x00000000
gp:0x089C7560 sp:0x09FFF580 fp:0x00000000 ra:0x08957F80
0x08000030: 0x0010290C - syscall 0x040A4 [hleKernelExitCallback]
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SmoReadThread' ID: 0x0015 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x18 Initial Priority: 0x18
Thread Entry: 0x088680F0 Stack: 0x09FD7C00 - 0x09FDFC00 Stack Size: 0x00008000
Thread Run Clocks: 268148620 Exit Code: 0x800201A4
Thread Wait Type: None (sleeping) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x0004 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 406173 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x0005 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 406208 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'user_main' ID: 0x0008 Module ID: 0x0001
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x80004000 Current Priority: 0x36 Initial Priority: 0x36
Thread Entry: 0x0885A218 Stack: 0x09FDFC00 - 0x09FFFC00 Stack Size: 0x00020000
Thread Run Clocks: 307597110 Exit Code: 0x800201A4
Thread Wait Type: None Us: 20000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'Sound mixing' ID: 0x002E Module ID: 0x0001
Thread Status: 0x00000010 PSP_THREAD_STOPPED
Thread Attr: 0x80000000 Current Priority: 0x18 Initial Priority: 0x18
Thread Entry: 0x08874018 Stack: 0x09FD3C00 - 0x09FD7C00 Stack Size: 0x00004000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory: 017D0C14 24972308 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX]
Fragmented memory: 0008BA00 571904 bytes
[ X XX]
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