Disgaea use only uncompressed (some sfx) and atrac3 audio(sfx, speech,music). Also atrac3 decoder in ffmpeg have very bad quality on output sound. BTW main problem - no support loop's in soundtracks: loop can easy detect by "smpl" chunk in wav header, but i can't implement this hack in emu, so i used quick&dity trick: copy music raws in the end of herself (~1gb on each track )
xuggle atrac3 audio support
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Messages In This Thread |
xuggle atrac3 audio support - by yann - 08-17-2010, 07:47 AM
RE: xuggle atrac3 audio support - by Hykem - 08-17-2010, 01:53 PM
RE: xuggle atrac3 audio support - by yann - 08-17-2010, 07:53 PM
RE: xuggle atrac3 audio support - by Hykem - 08-18-2010, 02:31 PM
RE: xuggle atrac3 audio support - by yann - 08-18-2010, 07:57 PM
RE: xuggle atrac3 audio support - by Hykem - 08-18-2010, 08:14 PM
RE: xuggle atrac3 audio support - by Agent69 - 08-18-2010, 08:39 PM
RE: xuggle atrac3 audio support - by Hykem - 08-23-2010, 08:11 PM
RE: xuggle atrac3 audio support - by yann - 08-24-2010, 12:53 AM
RE: xuggle atrac3 audio support - by Hykem - 08-24-2010, 02:43 PM
RE: xuggle atrac3 audio support - by yann - 08-24-2010, 03:56 PM
RE: xuggle atrac3 audio support - by Hykem - 08-24-2010, 04:10 PM
RE: xuggle atrac3 audio support - by hyakki - 08-24-2010, 05:44 AM
RE: xuggle atrac3 audio support - by Abelus - 10-13-2012, 06:30 PM
RE: xuggle atrac3 audio support - by serio - 10-13-2012, 06:38 PM
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