02-21-2012, 09:22 AM
(02-20-2012, 01:25 AM)ChrisCall Wrote: Edit: After doing some (several days of) research and tinkering i found the following:Could you post log files for both cases (crashing and not crashing) at INFO level?
i found that this problem is connected to older PSP models?
Anways, i don't know a whole lot about that since i'm only getting into ripping my games this last couple weeks (they're kind of heavy to keep lugging around in boxes). Anyways,
>>>First of all, no matter what, if the media engine settings are on, it crashes.
Second, Config > Compiler recommends 100 for this game, but for those of you out there experiencing this crash,
set it back to the default 3000. At 100, media engine or not, it crashes, but at 3000, it does not crash, but only if the media engine is off.
I really don't know any more about what causes this aside from that it seems to have nothing to do with the source of the file itself.
I use my own, but i went ahead and found a couple others online to try and see, and they play by the same rules.
I'm not really up on what the compiler DOES, but since someone else here had no issues on a second computer, and although i had the same issues on my second computer, and so many other people don't have issues at all, i would still have to conclude my current theory is that there is something about certain computers that causes this.
In any case, set compiler to 3000, turn media engine settings off, save game after, turn engine back on, play, rinse, repeat.
Edit2: after some more looking through revisions, it seems that for whoever has this issue, the game would in these earlier revisions not boot up with the media engine enabled, but WOULD if it were disabled. Eventually, the game was made to boot up with the media engine enabled but would freeze on bootup before the first splash screen appears. THEN, more recently, that was fixed to the game would boot into the title screen and so on, but whatever fix was applied for the XSEED/Falcom splash screen would also need to be applied to every instance where a movie occurs in the game and it as as of yet, not.
only work around i can think of for now is to boot the game in the old revision to bypass these movie events and then make a save file after the fact and reload it in the new revision (for having the music to play with). Then rinse repeat every time it happens.
Thanks!
Always include a complete log file at INFO level in your reports. Thanks! How to post a log