03-12-2012, 07:05 PM
(This post was last modified: 03-13-2012, 07:16 AM by ForteSlurXX.)
Jpcsp r2471 releaed. It now has the function for increaing FPS. As far as i'm concered, it seems to be great, and the menus are moving at a nice rate. I have a low CPU with only 2.0 ghz, but this is the best update i've seen. might have to lower the 60 FPS rate, so it's going to take time to try to get the video options synching with the frame rate, since it lags like crazy, especially the animation.
Edit: Using Jpcsp r2474.
Set FPS frame at 30. And for Video, i left it at:
Only GE graphics
Use Shaders
(Optional if having AMD/ATI idk)
Enable Dynamic Shader
And for Compiler, i set it to 50.
From my experience, the game is working very great. My comp is not the type with hd graphics and high CPU/GPU, but the game works pretty nice on my end. the only issue i have to solve out is to play the voices, which is a PITA. Also, i mess around with the FPS to 60 to get past the intermission, and it helps, but most of the time i leave it around 30.
Edit: Using Jpcsp r2474.
Set FPS frame at 30. And for Video, i left it at:
Only GE graphics
Use Shaders
(Optional if having AMD/ATI idk)
Enable Dynamic Shader
And for Compiler, i set it to 50.
From my experience, the game is working very great. My comp is not the type with hd graphics and high CPU/GPU, but the game works pretty nice on my end. the only issue i have to solve out is to play the voices, which is a PITA. Also, i mess around with the FPS to 60 to get past the intermission, and it helps, but most of the time i leave it around 30.