10-11-2010, 07:14 PM
(10-11-2010, 06:55 PM)Hykem Wrote:(10-11-2010, 06:48 PM)Darth1701 Wrote:(10-11-2010, 05:51 PM)pmk Wrote: please try this game on the newest build.
Unchanged in r1787, still invalid memory access errors/loop
Darth, could you generate a DEBUG log for this one in between the memory errors? It would also be interesting to get the moment right after that last call to sceFont and before the first memory error.
Thanks!
By your command ...
JPCSP games tested with Athlon X2 4850e, 4 GB RAM, Radeon HD 3300 (onboard), OpenGL: 3.3.11653, Windows XP SP3 32-bit
PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit
PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit