04-03-2012, 09:10 AM
(This post was last modified: 04-03-2012, 09:10 AM by BlackDaemon.)
ADHOC connection test. Game created, but client can't find it.
r2506
Running with dynarec compiler (log level set to INFO)
Compability options used: Use vertex cache, Use shaders, Enable VAO, Enable saving GE screen to Textures instead of Memory, Use Media Engine, Decode audio files with SonicStage
Server
Client
r2506
Running with dynarec compiler (log level set to INFO)
Compability options used: Use vertex cache, Use shaders, Enable VAO, Enable saving GE screen to Textures instead of Memory, Use Media Engine, Decode audio files with SonicStage
Server
Code:
14928 user_main INFO hle.sceUtility sceUtilityLoadNetModule(module=0x0001) PSP_NET_MODULE_COMMON loaded
14929 user_main INFO hle.sceUtility sceUtilityLoadNetModule(module=0x0002) PSP_NET_MODULE_ADHOC loaded
14930 user_main WARN hle.sceNet IGNORING: sceNetInit (poolsize=0x80000, calloutThreadPri=0x1c, calloutThreadStack=0x0, netinitThreadPri=0x1c, netinitThreadStack=0x0)
14931 user_main WARN hle.sceNetAdhoc IGNORING: sceNetAdhocInit
14932 user_main WARN hle.sceNetAdhocctl PARTIAL: sceNetAdhocctlInit stackSize=0x1000, priority=28, product=0x08A1B804
14933 user_main WARN hle.sceNetAdhocctl PARTIAL: sceNetAdhocctlAddHandler (adhocctlHandlerAddr=0x882e818, adhocctlHandlerArg=0x0)
86421 user_main WARN hle.sceNetAdhocctl PARTIAL: sceNetAdhocctlGetState stateAddr=0x09FFF590 returning 0
86422 user_main WARN hle.sceNetAdhocctl PARTIAL: sceNetAdhocctlCreate groupNameAddr=0x08A1B818('FORD')
86431 user_main WARN hle.sceNetAdhoc PARTIAL: sceNetAdhocPdpCreate macAddr=0x08A3D2B0(C6:62:4A:6C:27:90), port=2300, bufsize=65523, unk1=0
86434 user_main WARN hle.sceNetAdhoc PARTIAL: sceNetAdhocPdpCreate macAddr=0x08A3D2B0(C6:62:4A:6C:27:90), port=4097, bufsize=65523, unk1=0
86434 user_main WARN hle.sceNetAdhoc PARTIAL: sceNetAdhocPdpCreate macAddr=0x08A3D2B0(C6:62:4A:6C:27:90), port=0, bufsize=65523, unk1=0
86435 user_main WARN hle.sceNetAdhoc PARTIAL: sceNetAdhocPdpCreate macAddr=0x08A3D2B0(C6:62:4A:6C:27:90), port=2301, bufsize=65523, unk1=0
86440 user_main WARN hle.sceNetAdhoc UNIMPLEMENTED: sceNetAdhocPdpRecv id=248, srcMacAddr=0x09FFF540, portAddr=0x09FFF550, data=0x08EADC08, dataLengthAddr=0x09FFF554(808), timeout=0, nonblock=1
86445 user_main WARN hle.sceNetAdhoc UNIMPLEMENTED: sceNetAdhocPdpRecv id=250, srcMacAddr=0x09FFF1F0, portAddr=0x09FFF1A0, data=0x09FFF22C, dataLengthAddr=0x09FFF1D0(808), timeout=0, nonblock=1
86496 user_main WARN hle.sceNetAdhoc UNIMPLEMENTED: sceNetAdhocPdpRecv id=248, srcMacAddr=0x09FFF540, portAddr=0x09FFF550, data=0x08EADC08, dataLengthAddr=0x09FFF554(808), timeout=0, nonblock=1
...
Code:
15589 [user_main] INFO hle.sceUtility - sceUtilityLoadNetModule(module=0x0001) PSP_NET_MODULE_COMMON loaded
15591 [user_main] INFO hle.sceUtility - sceUtilityLoadNetModule(module=0x0002) PSP_NET_MODULE_ADHOC loaded
15592 [user_main] WARN hle.sceNet - IGNORING: sceNetInit (poolsize=0x80000, calloutThreadPri=0x1c, calloutThreadStack=0x0, netinitThreadPri=0x1c, netinitThreadStack=0x0)
15592 [user_main] WARN hle.sceNetAdhoc - IGNORING: sceNetAdhocInit
15593 [user_main] WARN hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlInit stackSize=0x1000, priority=28, product=0x08A1B804
15594 [user_main] WARN hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlAddHandler (adhocctlHandlerAddr=0x882e818, adhocctlHandlerArg=0x0)
53409 [user_main] WARN hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlGetState stateAddr=0x09FFF5D0 returning 0
53410 [user_main] WARN hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlScan
53476 [user_main] WARN hle.sceNetAdhocctl - UNIMPLEMENTED: sceNetAdhocctlGetScanInfo