04-03-2012, 09:14 AM
ADHOC connection test.
r2506
Running with dynarec compiler (log level set to INFO)
Compability options used: Use vertex cache, Use shaders, Enable VAO, Enable saving GE screen to Textures instead of Memory, Use Media Engine, Decode audio files with SonicStage
Server/Client
r2506
Running with dynarec compiler (log level set to INFO)
Compability options used: Use vertex cache, Use shaders, Enable VAO, Enable saving GE screen to Textures instead of Memory, Use Media Engine, Decode audio files with SonicStage
Server/Client
Code:
59666 [user_main] WARN hle.sceNet - IGNORING: sceNetInit (poolsize=0x20000, calloutThreadPri=0x11, calloutThreadStack=0x0, netinitThreadPri=0x10, netinitThreadStack=0x0)
59666 [user_main] WARN hle.sceNetAdhoc - IGNORING: sceNetAdhocInit
59667 [user_main] WARN hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlInit stackSize=0x2000, priority=18, product=0x08A53FDC
59668 [user_main] WARN hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlAddHandler (adhocctlHandlerAddr=0x88cb0c8, adhocctlHandlerArg=0x0)
59702 [user_main] WARN hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlGetState stateAddr=0x09FFF650 returning 0
59702 [user_main] WARN hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlGetState stateAddr=0x09FFF570 returning 0
59703 [user_main] WARN hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlScan
59710 [SceNetAdhocctl] INFO stdout - Asura_PSP_Adhoc event: 0x3
59725 [user_main] WARN hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlGetState stateAddr=0x09FFF650 returning 2
59726 [user_main] WARN hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlGetState stateAddr=0x09FFF570 returning 2
59742 [user_main] WARN hle.sceNetAdhocctl - PARTIAL: sceNetAdhocctlGetState stateAddr=0x09FFF650 returning 2
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